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A both speedy and compatible video processing library for Web Browser, based on WebCodecs and FFmpeg (WebAssembly).

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A both speedy and compatible video processing library for Web Browser, based on WebCodecs and FFmpeg (WebAssembly).

For encoding/decoding, it is hardware accelerated by WebCodecs as default, which works in Chromium-based clients (Chrome, Edge, Electron...). And also provides fallback solutions by FFmpeg (WebAssembly).

For muxing/demuxing (without loss), it uses FFmpeg to do it on the fly efficiently. For example, convert HLS stream to mp4.

It also provides some usual filters (trim, loop, concat...), based on FFmpeg Filters. These are useful for lightweight tasks, like audio processing.

Features

  • Process videos in stream way, without video size limitation.
  • Accept stream input MediaStream (from canvas, Camera, ...), and output stream of frames (to canvas...) as well.
  • Use WebCodecs to have hardware acceleration for Chromium-based client (Chrome (>=106), Edge, Opera, Electron...).
  • Get detailed metadata of video file by reading only several chunks, either from local disk or remote url.
  • Processing speed can be controlled either automatically or manually.

Install

NPM

npm i frameflow

HTML script

<script src='https://unpkg.com/frameflow/dist/frameflow.min.js' ></script>

Basic example

import fflow from 'frameflow'

let video = await fflow.source(videoBlob) // use web File api to get File handler.
let audio = await fflow.source(audioURL) // remote media file (no need to download entirely beforehand)
let audioTrim = audio.trim({start: 10, duration: video.duration}) // use metadata of video
let blob = await fflow.group([video, audioTrim]).exportTo(Blob, {format: 'mp4'}) // group and trancode to 
videoDom.src = URL.createObjectURL(blob)
// now can play in the browser

Although this example writes to blob entirely, then play. But underhood, it streams out chunks and then put togather. So you can customize to write to any other targets in stream way.

// `exportTo` actually use `export` underhood
const target = await this.export({format: 'mp4'})
for await (const chunk of target) {
    if (!chunk?.data) continue
    // write to any target with chunk.data and chunk.offset (since not always in sequence)
    chunk.close() // for memory efficiency
}

Transmux without re-encoding

When you want to change only file format without loss, it will automatically copy packets without re-encoding.

HLS to mp4

Currently mainly support static m3u8 file url as input.

const hlsSource = await fflow.source(`http://hls-example.m3u8`)
const blob = await hlsSource.exportTo(Blob, { format: 'mp4' })

Transcoding

When you set export video/audio configuration (like codec, bitrate, etc), it will decode and encode.

const source = await fflow.source(`http://video.webm`)
const out_1 = await source.exportTo(Blob, { format: 'mp4' })
const out_2 = await source.exportTo(Blob, { format: 'webm', bitrate: 10000000 })

For out_1, if webm and mp4 have different codecs (usually), so it will transcode. For out2, setting different output bitrate from input's, will also transcode.

More examples

More detailed browser examples are in the ./examples/browser/.

If you want to run them, please use latest release version. And then, at the root directory of the project.

npm install
npm start

In dev mode, it will serve ./examples as root directory.

Worker setting

Underhood, each export task uses an unique worker for each time. But this will cause too long to load (~1 second), and also cost too much memory if processing many videos at the same time.

  • use fflow.load() to load the default worker with loaded ffmpeg module, shared by all use cases.
  • use fflow.load({newWorker: true}) to create an new worker with loaded ffmpeg module, and assign to export as a parameter. This multi-thread case will accelerate if having many export tasks. And sometimes, as a more complex case, if two export have dependencies, there may be a dead lock if they share the same worker (thread).
let worker = fflow.load({newWorker: true})
let blob = await video.exportTo(Blob, {format: 'mp4', worker }) // group and trancode to 

Difference with FFmpeg library

This library consists of two parts:

  • JavaScript(TypeScript) as a wrapper orchestrates entire workflow, and also handles all input/output logic.
  • WASM migrated from core library (libav) of FFmpeg. Not include FFmpeg tools like Commandline. So cannot use commandline in FFmpeg to process.

Document

All tutorials and documents are in FrameFlow Doc.

How to build

Warning: webpack dev mode cannot hot reload in WSL2 (windows).

Dependencies (Ubuntu)

Tools dependencies install

sudo apt-get update -y
sudo apt-get install -y pkg-config

Emscripten

git clone https://github.com/emscripten-core/emsdk.git --branch 3.1.52
rm -r emsdk/.git

Install Emscripten SDK

FFmpeg version (n5.0 release)

git clone  https://github.com/FFmpeg/FFmpeg --depth 1 --branch n5.0
rm -r FFmpeg/.git

External FFmpeg Libraries

All external libraries sources are under ./ffmpeg_libraries

cd ffmpeg_libraries

x264

git clone https://github.com/mirror/x264.git --depth 1 --branch stable 

Libvpx

git clone https://github.com/webmproject/libvpx.git --depth 1 --branch v1.12.0

Compilation

./build_ffmpeg.sh
./build_wasm.sh

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A both speedy and compatible video processing library for Web Browser, based on WebCodecs and FFmpeg (WebAssembly).

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