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Switches to using a 3d transform for the progress bar in order to avoid a rendering issue in buffer mode on iOS Safari.

Fixes #19328.

Switches to using a 3d transform for the progress bar in order to avoid a rendering issue in `buffer` mode on iOS Safari.

Fixes angular#19328.
@crisbeto crisbeto added P3 An issue that is relevant to core functions, but does not impede progress. Important, but not urgent target: patch This PR is targeted for the next patch release labels May 13, 2020
@crisbeto crisbeto requested a review from jelbourn as a code owner May 13, 2020 14:53
@googlebot googlebot added the cla: yes PR author has agreed to Google's Contributor License Agreement label May 13, 2020
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LGTM

@jelbourn jelbourn added lgtm action: merge The PR is ready for merge by the caretaker labels May 13, 2020
@mmalerba mmalerba removed the lgtm label Jul 31, 2020
@annieyw annieyw merged commit 4699f30 into angular:master Nov 4, 2020
annieyw pushed a commit that referenced this pull request Nov 4, 2020
Switches to using a 3d transform for the progress bar in order to avoid a rendering issue in `buffer` mode on iOS Safari.

Fixes #19328.

(cherry picked from commit 4699f30)
annieyw pushed a commit that referenced this pull request Nov 4, 2020
Switches to using a 3d transform for the progress bar in order to avoid a rendering issue in `buffer` mode on iOS Safari.

Fixes #19328.

(cherry picked from commit 4699f30)
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action: merge The PR is ready for merge by the caretaker cla: yes PR author has agreed to Google's Contributor License Agreement P3 An issue that is relevant to core functions, but does not impede progress. Important, but not urgent target: patch This PR is targeted for the next patch release
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Progress bar (buffer mode): rendering problem
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