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NEW: Added Regenerate Precompiled Layouts for internal FastXXX layouts to QA menu. #2258
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PR Reviewer Guide 🔍Here are some key observations to aid the review process:
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| [assembly: InternalsVisibleTo("Unity.InputSystem.IntegrationTests")] | ||
| [assembly: InternalsVisibleTo("Unity.InputSystem.ForUI")] // To avoid minor bump | ||
| [assembly: InternalsVisibleTo("Unity.AI.Assistant.Editor")] | ||
| [assembly: InternalsVisibleTo("Unity.InputSystem.EditorDevelopmentTools")] |
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Suggestion: The new script RegeneratePrecompiledLayouts.cs is in Assets/Editor, which compiles into the Assembly-CSharp-Editor assembly. However, InternalsVisibleTo is being granted to Unity.InputSystem.EditorDevelopmentTools. To allow the new script to access internal APIs from the Input System, the attribute should target the assembly the script is actually in. [possible issue, importance: 9]
| [assembly: InternalsVisibleTo("Unity.InputSystem.EditorDevelopmentTools")] | |
| [assembly: InternalsVisibleTo("Assembly-CSharp-Editor")] |
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Should probably just move the folder out of Editor
Codecov ReportAttention: Patch coverage is
@@ Coverage Diff @@
## develop #2258 +/- ##
===========================================
- Coverage 76.70% 76.63% -0.07%
===========================================
Files 465 467 +2
Lines 87919 88039 +120
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+ Hits 67442 67473 +31
- Misses 20477 20566 +89 Flags with carried forward coverage won't be shown. Click here to find out more.
... and 3 files with indirect coverage changes 🚀 New features to boost your workflow:
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…de class static since never instantiated.
… a tool editor assembly.

Description
Changes:
How to use:
Testing status & QA
Tried regenerating precompiled layouts.
Overall Product Risks
Minmal
Comments to reviewers
Please describe any additional information such as what to focus on, or historical info for the reviewers.
Checklist
Before review:
Changed,Fixed,Addedsections.Area_CanDoX,Area_CanDoX_EvenIfYIsTheCase,Area_WhenIDoX_AndYHappens_ThisIsTheResult.During merge:
NEW: ___.FIX: ___.DOCS: ___.CHANGE: ___.RELEASE: 1.1.0-preview.3.After merge: