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@aet aet commented Dec 27, 2018

Antti Tapaninen added 9 commits December 22, 2018 15:45
- Bunch of fixes for issues found during SRP Lightweight and HD RP development
- Fix indentation issues from generated Metal output
- Metal Tessellation fixes
- Improve ES2 support

- Merge "fix issue with negation of (bool->int) result" #22 (#22)
- Merge "Updated to support basic parsing of resources for Shader Model 5.1" #27 (#27)
- Partial merge of "bugfix request" #37 (#37)
@aet aet merged commit 45cd512 into Unity-Technologies:master Dec 27, 2018
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