Releases: MasterDevX/XCoder
Releases · MasterDevX/XCoder
v2.0.1-prerelease
- Fixed error when unpacking texture compressed in XCoder
v2.0.0-prerelease
- 2.0.0 version is here!
- Added console GUI
- Added multilanguage support (currenty only Russian and English)
- Fully implemented multigame support (added LZHAM compression support)
- The database has been replaced by .xcod files that are generating when decoding the SC
- Auto-detect output image format
- Implemented SC to chunks decoding and chunks to SC encoding
- Code refactoring and improvements
XCoder-v1.1.3
- Implemented Clash Royale SC decompilation [BETA]
- Updated DB for Brawl Stars v18.104
XCoder-v1.1.2
- Updated DataBase for Brawl Stars 17.153
- Improved Encoder / Decoder output
- Redesigned Initializer
- Code & ReadMe improvements
XCoder-v1.1.1
- Fixed images compression order
XCoder-v1.1.0
- Updated download information in ReadMe
- Implemented MultiGame Support Function (MGSF), currently Brawl Stars only is supported
- Version number is now showing in the console title
- Updated DataBase for Brawl Stars v16.176
- Added wide background (ui_bgr_tex.sc) support
- Added 32bit image auto-conversion
- Fixed FileExists error when decompiling SC
- Fixed output file name generation
- Improved text output
- Code improvements
XCoder-v1.0.0
- First stable release!