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Releases: MasterDevX/XCoder

v2.0.1-prerelease

05 Jul 10:25
22f5650

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v2.0.1-prerelease Pre-release
Pre-release
  • Fixed error when unpacking texture compressed in XCoder

v2.0.0-prerelease

04 Jul 19:02
f3f3bf2

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v2.0.0-prerelease Pre-release
Pre-release
  • 2.0.0 version is here!
  • Added console GUI
  • Added multilanguage support (currenty only Russian and English)
  • Fully implemented multigame support (added LZHAM compression support)
  • The database has been replaced by .xcod files that are generating when decoding the SC
  • Auto-detect output image format
  • Implemented SC to chunks decoding and chunks to SC encoding
  • Code refactoring and improvements

XCoder-v1.1.3

26 May 10:59
124d981

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  • Implemented Clash Royale SC decompilation [BETA]
  • Updated DB for Brawl Stars v18.104

XCoder-v1.1.2

24 Apr 15:47
358edfd

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  • Updated DataBase for Brawl Stars 17.153
  • Improved Encoder / Decoder output
  • Redesigned Initializer
  • Code & ReadMe improvements

XCoder-v1.1.1

02 Apr 19:55
5910c5c

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  • Fixed images compression order

XCoder-v1.1.0

01 Apr 14:24
7c1eead

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  • Updated download information in ReadMe
  • Implemented MultiGame Support Function (MGSF), currently Brawl Stars only is supported
  • Version number is now showing in the console title
  • Updated DataBase for Brawl Stars v16.176
  • Added wide background (ui_bgr_tex.sc) support
  • Added 32bit image auto-conversion
  • Fixed FileExists error when decompiling SC
  • Fixed output file name generation
  • Improved text output
  • Code improvements

XCoder-v1.0.0

14 Jan 14:12
9554999

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  • First stable release!