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2 changes: 1 addition & 1 deletion Plugins/API/Foundation/Editor/Version.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@ namespace RealtimeCSG.Foundation
{
internal static class Versioning
{
public const string PluginVersion = "1_570";
public const string PluginVersion = "1_571";
public const string PluginDLLVersion = "1_559";
}
}
Original file line number Diff line number Diff line change
@@ -1,14 +1,6 @@
using System;
using System.Collections.Generic;
using UnityEngine;
using System.Linq;
using UnityEngine.SceneManagement;
using UnityEditor.SceneManagement;
using UnityEditor;
using InternalRealtimeCSG;
using System.Reflection;
using UnityEngine.Rendering;
using System.Runtime.InteropServices;

namespace RealtimeCSG
{
Expand All @@ -20,6 +12,9 @@ internal partial class InternalCSGModelManager
internal static NativeMethods External;

#region Clear
#if UNITY_2019_4_OR_NEWER
[RuntimeInitializeOnLoadMethod( RuntimeInitializeLoadType.SubsystemRegistration )]
#endif
public static void Clear()
{
BrushOutlineManager.ClearOutlines();
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2 changes: 1 addition & 1 deletion package.json
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
{
"name": "com.prenominal.realtimecsg",
"version": "1.57.0",
"version": "1.57.1",
"description": "RealtimeCSG is a CSG level design tool, that allows you to intuitively and rapidly create levels. With its non-destructive workflow, you can easily adjust your levels at any time, and iterate with instant feedback.",
"displayName": "RealtimeCSG",
"unity": "2018.3",
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