Bug is located here: https://github.com/LogicalError/realtime-CSG-for-unity/blob/a3ccdb6d13be59bd7f9a31dfebfd7cd47d3f872c/Plugins/Editor/Scripts/View/DragAndDrop/SceneDragTool.Materials.cs#L564 Where the check is inverted from what it should be. ```csharp (!modified) { // etc... } ``` should be ```csharp (modified) { // etc... } ``` This will be fixed with other fixes in PR #349