### Describe the bug Source actor becomes a wild pointer when Actor falls to die in onMobHurt. ### To Reproduce ```js mc.listen('onMobHurt', ()=>{}) ``` ### Expected behavior It works fine. ### Screenshots _No response_ ### Platform Windows 10 ### BDS Version 1.21.3.01 ### LeviLamina Version 0.13.4 ### LegacyScriptEngine Version 0.8.5 ### Additional context [trace_2024-08-02_03-31-52.log](https://github.com/user-attachments/files/16464714/trace_2024-08-02_03-31-52.log) 日志 [minidump_2024-08-02_03-31-52.dmp](https://github.com/user-attachments/files/16464716/minidump_2024-08-02_03-31-52.dmp)