Skip to content

Any plugin configuration should appear in Project Settings #2

@samswain

Description

@samswain

Currently you have the configure the plugin via the .ini file, which may need manually set up. Unreal supports config variables that will appear in the project settings UI and provide a much nicer UX for configuring the plugin.
The plugin only has one configurable setting (at the moment), the Data path. It has a sensible default and so doesn't actually need to be configured to use the plugin.
The setting should appear under: Project Settings -> Plugins -> InteractML

Metadata

Metadata

Assignees

No one assigned

    Labels

    BetaIssue with Beta version of pluginenhancementNew feature or request

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions