- Fork the repo and clone with
git clone --recursive https://github.com/YOURUSERNAME/Unturned-3.x-Community-Module. You can of course use other methods to clone it, but the important step is to make sure you initialize and update the Harmony git submodule. - Create a new branch and name it
feature-xxxx, e.g.git checkout -b feature-sharks - Copy the following files from
Unturned_Data/Managed/tounturned-lib:Assembly-CSharp.dll,Assembly-CSharp-firstpass.dllandUnityEngine.dll - Make your modifications.
- Build as Release and copy the contents of
Community-Module/bin/Releaseto your Unturned/Modules/Community directory. Start Unturned without Battleye to test it. - Commit the changes and push them to your repo.
- Create a pull request from your branch to the
modbranch of the official repo.
-
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Collection of community-contributed code to be bundled with Unturned-3.x allowing some clientside modding.
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ImperialPlugins/Unturned-3.x-Community-Module
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Collection of community-contributed code to be bundled with Unturned-3.x allowing some clientside modding.
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