Change Table<Color> node inputs to Color where only one value is used so GPU nodes work
#3096
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Extracted commit from #3090
I'm changing them to
Colorfor now,will submit a followup PR after all the shader stuff is merged to switch them toOption<Color>, as discussed with @Keavon in #3090 (comment)CHANGE: I'm running into some issues with rust-gpu when using
Option, so it'll have to remain asColoruntil rust-gpu improves to handle that better. Pushed my work toshaders-option-colorbranch.Color UI is also completely broken. @0HyperCube feel free to take this one (and the f32 one) over. Can be rebased on master on it's own, if you want to.you fixed it ❤️