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GraphicsGPU and graphics programming relatedGPU and graphics programming related
Description
- Gradients within strokes: SVG supports this, we just need to make the renderer and tooling use it.
- Elliptical gradients (minor and major axis)
- Focal point
- Spread method (pad, reflect, repeat)
- Gradient stop midpoint (for non-linear interpolation, using that as an "exponent" of sorts)
- Color interpolation (
color-interpolationhas limited browser support), we can also approximate in steps - Independent interpolation of color and alpha
- Reusing vector data types to provide the spatial gradient control inputs
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GraphicsGPU and graphics programming relatedGPU and graphics programming related
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Short-Term