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Sync upstream #43
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Sync upstream #43
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* start * massive skill issue * update gha * update buildscript * setup publishing via gradle * convert to java 17 syntax * remove old properties * remove file name var
…Horizons#49) * fix quickmove skipping if check fix fromSlot not being set to empty when it was all moved * remove empty check in first loop set fromSlot to empty * rework ItemStackItemHandler to extend ItemStackHandler slightly rework the logic in `ModularContainer` to use `putStack()` rename certain variables to make the logic clearer fix issue with using `getStack()` directly * remove `extractItem` override * remove extra call to `putStack()` * undo refactor to ItemStackItemHandler * refactor `slotClick()` to use `putStack()` in appropriate places * move method to match master * add static ints for common mouse button inputs rename dragType to mouseButton * remove unneeded copy call * formatting * forgor a spot * some adjustments * split capability provider and item handler
* try some shit * fix desyncs * undo testing stuff * fix
…zons#53) * fix a crash when clicking in the gui with an item on anything that's not a slot, * handle -1 slotid when quick moving
* start * add center() method * center panels by default * synced panel fixes * allow custom player slots * r * try fix close panel issue * sync closePanelInternal() to server * refactor client panel opening & remove deprecated methods * add container customizer * fix compile issue * fix container customizer stackoverflow * check contains for gui actions and jei ghost slots * support for non phantom oversized slots * remove default mode stuff
* fix tooltip ignoring transformations * fix parent widgets not being hovered when they get background from theme
* copy paste gtceu fake world rendering * first working fake world renderer * lots of stuff * isometric rendering * fix yaw/pitch * Fake world work (GTNewHorizons#59) * clean up, fix layer button & scroll wheel dragging * ArraySchema & fixes * minor changes
* fix jei compat * accound for potential server-side crash
(cherry picked from commit 61bb434)
(cherry picked from commit ad2bfe4)
(cherry picked from commit 4fe6536)
(cherry picked from commit 7d7293a)
(cherry picked from commit 4c8231e)
(cherry picked from commit c25615d)
(cherry picked from commit fcaf61b)
(cherry picked from commit 90f4265)
* fix npe * workable ray tracing for SchemaWidget * added testing case of SchemaWidget to TestTile * fix TileEntity#world corrupting by SchemaWidget its need to copy tile before adding to fake world, othsewise TileEntity#world of real tile will become fake world * removed redundant imports * make SchemaRenderer#rayTrace protected, so user can override it if have better impl * fix merge * many improvements * better highlight renderer --------- Co-authored-by: brachy84 <brachy84@gmail.com> (cherry picked from commit a825c97)
* do the fix * add test * horizontal * fix a few bugs * comment & bool for checking width --------- Co-authored-by: brachy84 <brachy84@gmail.com> (cherry picked from commit 35d0b44)
(cherry picked from commit c00ffce)
(cherry picked from commit 3eb4234)
* minor improvements & comments for drawables * lots of theme improvements * introduce WidgetThemeKey & sub themes * show theme id in debug info * color type * helpers for building themes in java * minor additions (:trol:) * fixes * things (cherry picked from commit ff0a71c)
(cherry picked from commit 14cb2ef)
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Oct 1, 2025
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This reverts commit ec74b57.
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Syncs this fork with upstream. This is mostly fixes. I didnt manage to get fakeworld rendering to work in this version, so dont use it. The big thing here is the WidgetTheme refactor and it will break GT5U. See CleanroomMC#162 for details.