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Blocked

Blocked is a 2D platformer written in C++.
It's a simple showcase, mainly focused on finding a good way to build a easy to use framework for a multilevel game.
This also includes a good focus on the use of camera movement.
Blocked makes use of SDL2.

Known issues and limitations

  • The physics have not been optimized.
  • Only allows for one spawn point on each side.

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2D platformer camera and multilevel showcase

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