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Description
- Clean up computer creation code, especially the parts that deal with multiple implementations depending on the platform
- Write a JSON table parser so that there's no dependency on a third-party json.lua library
- Improve term performance significantly so that full-screen games work without slowdown
- Improve idle CPU usageNot possible without compromising on response time with the current "collect user input for x seconds" method. Idle CPU usage is around 5% (one core, Ryzen 5 1600) with both Lua and LuaJIT. - Useful defaults for CLI interface depending on platform
- Add single-file mountsNot a proper solution to the "mounting real files on the PUC platform" problem. There is probably a way to read/write files and directories with only the POSIX tools. Not strictly necessary for 1.0. - Make the platform-specific methods and platform detection methods generic and conceptually decoupled from the main code. In this way, support for a new platform can be added without touching the base code.
- Implement fs.find
- Implement alphanumeric keycodes
- Implement modifier keys if possible
- Handle SIGTERM signals just like SIGINT
- Flush filesystem on SIGINT
- Handle mouse scroll events
Compatibility improvements:
- Fix crash in BBCards by Bomb Bloke (doesn't crash anymore, but needs a monitor to work)
- Fix crash in Minesweeper by GopherAtl
- Fix crash in Doom by Xelostar
- Fix timing issues in QuickDraw by LDDestroier
- WONTFIX: Fix crash in BBTetris by Bomb Bloke
This requires a source translator. LuaJIT, Lua 5.2 and Lua 5.3 don't provide theargtable for vararg functions. - WONTFIX: Fix crash in CCSand by CosmoConsole
This requires a source translator. LuaJ interprets16fas16, whereas the normal Lua variants throw a syntax error.
Terminal-specific issues:
- Fix mouse controls not working in urxvt.
- Fix backspace not working in xterm.
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