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16 changes: 8 additions & 8 deletions README.md
Original file line number Diff line number Diff line change
@@ -1,40 +1,40 @@
#SQLiteUnityKit
# SQLiteUnityKit
==============

Framework to connect to SQLite database from Unity for iOS, Android, MAC and Windows

<b>***** please don't use this code for sell an asset *****</b>

##change log
###v 1.1 changes:
## change log
### v 1.1 changes:
* Add android support (read below how to do)
* sqlite libs version for android (v3.3.17) It has been compiled with the android native development kit release 9 and the target arm is ARMv5TE (which should cover most android devices).
* change all DllImport from internal to private



###How to Use:
### How to Use:

SqliteDatabase sqlDB = new SqliteDatabase(“config.db”);
string query = “INSERT INTO User(UserName) VALUES( ‘Santiago’)”;
sqlDB.ExecuteNonQuery(query);


####IMPORTANT:
#### IMPORTANT:
the file *“config.db”* is necessary exist in the **“StreamingAssets”** folder.

If this folder does not exist create it in the root folder of your Unity project.

</br></br>


###to execute a query this libs have 2 simple methods:
### to execute a query this libs have 2 simple methods:

void ExecuteNonQuery(string query) //for SQL query like UPDATE, DELETE....
Dictionary ExecuteQuery(string query) //for SQL query like SELECT ....


##for Android compatibility:
## for Android compatibility:
</br>
Copy the file *"libsqlite3.so"* (sqlite libs for android) into the folder *"Assets/Plugins/Android"* **it's important copy that otherwise it will not be included to the final apk package.**

Expand All @@ -49,7 +49,7 @@ follow this simple steps and you can get full compatibility with android.

<br/>

####feedback?
#### feedback?

* twitter: [@busta117](http://www.twitter.com/busta117)
* mail: <[email protected]>
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