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I am trying to dynamically update a 64x8 display using an ethernet socket connection which provides a string output. I am in a total "meltdown" in relation to unsigned char.... etc
This code throws up error: invalid conversion from 'unsigned char*' to 'char*'
unsigned char TxtDemo[] = { EFFECT_HSV "\x00\xff\xff" };
String txt="my text";
strcat( TxtDemo, txt.c_str() );
ScrollingMsg.SetText((unsigned char *)TxtDemo, sizeof(TxtDemo) - 1);
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