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@Maverick2797
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Machines should always eject to their right, regardless of rotation.
Prior to this patch that was incorrect depending on the rotation of the machine, with param2 == 1 or 3 machines ejecting to the left.
This may break existing setups that have already accounted for this quirk, but IMO it's better to be consistent.
May or may not have been relevant: #336

Machines should always eject to their right. Prior to this patch that was incorrect depending on the rotation of the machine
@OgelGames
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This will break a lot of existing setups, and we can't do that. This bug has existed forever, and there isn't a simple fix that won't break stuff.

I suggested a fix for it in #337, but no one has got around to implementing it yet.

@Emojigit
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This will break a lot of existing setups, and we can't do that.

We may work around that by using an LBM to turn things around, or a tracking bit in metadata. Both are not the most elegant solution, but keeps old machine working while fixing this bug for newly placed down nodes / new servers.

@wsor4035
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i agree with the metadata bit. death by settings seems terrible, should be straight forward and logical for users

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4 participants