"Always building, always learning."
/**
* nachtstern.c — "NachtsternBuild Orbiter"
* A tiny, fun C program that prints a pastel-ish animated header
* Compile: gcc -O2 -std=c11 -o nachtstern nachtstern.c
* Run: ./nachtstern
*/
#define _XOPEN_SOURCE 500 // for usleep
#define SLEEP_US 80000
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h> /* usleep */
#include <time.h>
/**
* ANSI color helpers (pastel-like)
*/
static const char *cols[] = {
"\x1b[38;5;159m", /* pastel cyan */
"\x1b[38;5;175m", /* pastel purple */
"\x1b[38;5;180m", /* pastel blue */
"\x1b[38;5;216m", /* pastel orange */
"\x1b[38;5;157m" /* pastel green */
};
static const char *RESET = "\x1b[0m";
static const int NCOLS = sizeof(cols)/sizeof(cols[0]);
/**
* Simple spinner frames
*/
static const char *frames[] = { "⠁","⠂","⠄","⡀","⢀","⠠","⠐","⠈" };
static const int NFRAMES = sizeof(frames)/sizeof(frames[0]);
/**
* Draw a fancy title using colors
*/
void draw_title(int phase)
{
const char *name = "NachtsternBuild";
int len = (int)strlen(name);
printf("\r");
for (int i = 0; i < len; ++i)
{
const char *c = cols[(i + phase) % NCOLS];
putchar(0); // no-op to keep char alignment in some terminals
printf("%s%c%s", c, name[i], RESET);
}
}
/**
* A small "orbiter" line with spinner and progress-like dots
*/
void orbiter(int step)
{
int pos = step % 40;
for (int i = 0; i < 40; ++i)
{
if (i == pos)
{
printf("%s●%s", cols[(step/3) % NCOLS], RESET);
}
else
{
if (i % 5 == 0)
{
printf("·"); // use UTF-8 dot
}
else
{
putchar(' ');
}
}
}
}
/**
* A fake "updater" that alternates success/fail cheekily
*/
void fake_update_sequence(void)
{
const char *msgs[] = {
"Scanning modules...",
"Patching fastboot-assistant...",
"Repacking Treble image...",
"Optimizing AtlantisOS...",
"Tidying Experimente..."
};
int n = sizeof(msgs)/sizeof(msgs[0]);
for (int i = 0; i < n; ++i)
{
printf("\n %s ", msgs[i]);
fflush(stdout);
for (int t = 0; t < 10; ++t)
{
printf("%s%s%s", cols[(i+t) % NCOLS], frames[(i+t) % NFRAMES], RESET);
fflush(stdout);
usleep(SLEEP_US);
printf("\b \b");
}
/**
* playful outcome
*/
if ((i % 2) == 0)
{
printf("%s[OK]%s", cols[(i+2) % NCOLS], RESET);
}
else
{
printf("%s[skipped — user debug pending]%s", cols[(i+4) % NCOLS], RESET);
}
}
printf("\n\n");
}
int main(void)
{
/**
* hide cursor
*/
printf("\x1b[?25l");
for (int phase = 0; phase < 12; ++phase)
{
/**
* print title
*/
printf("\r");
const char *header = " • ";
printf("%s", header);
for (int i = 0; i < (int)strlen("NachtsternBuild"); ++i)
{
printf("%s%c%s", cols[(i + phase) % NCOLS], "NachtsternBuild"[i], RESET);
}
printf(" ");
/**
* spinner
*/
printf("%s%s%s", cols[phase % NCOLS], frames[phase % NFRAMES], RESET);
fflush(stdout);
usleep(SLEEP_US * 6);
}
/**
* orbiter animation
*/
for (int i = 0; i < 80; ++i)
{
printf("\r ");
orbiter(i);
fflush(stdout);
usleep(SLEEP_US);
}
/**
* fake update
*/
printf("\n\n");
fake_update_sequence();
/**
* final playful tagline
*/
printf("%s Done — build something weird and useful. %s\n", cols[2], RESET);
/**
* restore cursor
*/
printf("\x1b[?25h");
return 0;
}


