Skip to content

Conversation

@devshgraphicsprogramming
Copy link
Member

@keptsecret after you merge master again, you'll probably have the UI mess up and show changed from the merge commit, so close and reopen again

Comment on lines 45 to 46
NBL_CONSTEXPR uint32_t MAX_DEPTH_LOG2 = 4;
NBL_CONSTEXPR uint32_t MAX_SAMPLES_LOG2 = 10;
Copy link
Member Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

shared header!

Comment on lines 17 to 36
#ifdef SPHERE_LIGHT
#define SPHERE_COUNT 9
#define TRIANGLE_COUNT 0
#define RECTANGLE_COUNT 0
#endif

#ifdef TRIANGLE_LIGHT
#define TRIANGLE_COUNT 1
#define SPHERE_COUNT 8
#define RECTANGLE_COUNT 0
#endif

#ifdef RECTANGLE_LIGHT
#define RECTANGLE_COUNT 1
#define SPHERE_COUNT 8
#define TRIANGLE_COUNT 0
#endif

#define LIGHT_COUNT 1
#define BXDF_COUNT 7
Copy link
Member Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

want this baked in STATIC_INLINE_CONSTEXPR in 3 different scenes

Comment on lines 49 to 58
constexpr static inline uint32_t2 WindowDimensions = { 1280, 720 };
constexpr static inline uint32_t MaxFramesInFlight = 5;
constexpr static inline clock_t::duration DisplayImageDuration = std::chrono::milliseconds(900);
constexpr static inline uint32_t DefaultWorkGroupSize = 512u;
constexpr static inline uint32_t MaxDescriptorCount = 256u;
constexpr static inline uint32_t MaxDepthLog2 = 4u; // 5
constexpr static inline uint32_t MaxSamplesLog2 = 10u; // 18
constexpr static inline uint32_t MaxBufferDimensions = 3u << MaxDepthLog2;
constexpr static inline uint32_t MaxBufferSamples = 1u << MaxSamplesLog2;
constexpr static inline uint8_t MaxUITextureCount = 1u;
Copy link
Member Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

lot of this stuff should be in shared header between HLSL and C++

karimsayedre and others added 27 commits November 13, 2025 15:04
# Conflicts:
#	31_HLSLPathTracer/app_resources/hlsl/common.hlsl
#	31_HLSLPathTracer/app_resources/hlsl/render.comp.hlsl
#	31_HLSLPathTracer/app_resources/hlsl/render_common.hlsl
#	31_HLSLPathTracer/app_resources/hlsl/render_rwmc_common.hlsl
#	31_HLSLPathTracer/app_resources/hlsl/scene.hlsl
#	31_HLSLPathTracer/main.cpp
…lights

# Conflicts:
#	31_HLSLPathTracer/app_resources/hlsl/render.comp.hlsl
#	31_HLSLPathTracer/app_resources/hlsl/scene.hlsl
#	31_HLSLPathTracer/main.cpp
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

5 participants