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@MikeEvansSkillsVR MikeEvansSkillsVR commented Nov 17, 2025

Description

When clicking cancel on the Upload Dynamic Objects unity editor window, the cancellation does not carry forward to all remaining dynamic object uploads. Resulting in a non-clickable cancel button, meaning you are forced to wait for the remaining dynamic objects to finish uploading.
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Type of change

Note: delete the lines that are not applicable and check the boxes for the type of change.

  • Bug fix (non-breaking change which fixes an issue)

Checklist

These look to be for internal PRs? Ticked what I know

  • My changes will not interrupt or disrupt automated build processes
  • My code follows the style guidelines of this project
  • I have performed a self-review of my own code
  • I have commented my code, particularly in hard-to-understand areas
  • My changes generate no new warnings

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2 participants