A swift library for communicating with a Minecraft Server
-
Updated
May 13, 2020 - Swift
A swift library for communicating with a Minecraft Server
SocketKit is a client and server side networking framework for macOS written entirely in Swift.
Software | iOS (Swift/Objective-C Hybrid) RTMP Client Live-Streaming App, React-Native Chat Components, CocoaPods, and HTTP Client.
This demo shows OX Script's ability to connect through TCP and adjust the printed content accordingly
The IOS component of the PcVolumeControl project
A multithreaded server, with clients, to reply to any connected client with the time remaining until the event specified in its config file
SPMediaRemoteControllerSwift is an iOS application written in Swift (v. 3.x) meant to be to be used as a client for the SPMediaRemoteControllerServer.
Simple easy-to-use Swift library for manipulating TCP networks in IPv4.
TCP Client Video Recording iOS Application
Radkit is a smart application for remote and local control of smart home devices. Developed with Swift, it supports TCP/UDP for local network communication and MQTT for cloud-based connectivity. 🚀
TCP Client ARKit Recording iOS Application
Add a description, image, and links to the tcp-client topic page so that developers can more easily learn about it.
To associate your repository with the tcp-client topic, visit your repo's landing page and select "manage topics."