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Change conv2d to match TF API #67
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Reviewed 3 of 12 files at r1, 16 of 16 files at r2. src/math/conv_util.ts, line 23 at r2 (raw file):
can you write a couple unit tests for this? it's a well defined function src/math/math.ts, line 901 at r2 (raw file):
or a number. Can you briefly explain what SAME | VALID actually means? the naming is confusing to begin with, but a simple jsdoc here would be really nice src/math/math.ts, line 1407 at r2 (raw file):
why not shorten this whole thing
Comments from Reviewable |
Reviewed 1 of 12 files at r1. src/math/conv_util.ts, line 23 at r2 (raw file): Previously, nsthorat (Nikhil Thorat) wrote…
done. src/math/math.ts, line 901 at r2 (raw file): Previously, nsthorat (Nikhil Thorat) wrote…
Done. src/math/math.ts, line 1407 at r2 (raw file): Previously, nsthorat (Nikhil Thorat) wrote…
oh jeez ups :) made it one-liner. I can't program simple things anymore. only glsl... Comments from Reviewable |
* update the readme and npm package * update readme * change conv2d api to take padding same|valid * Merge branch 'master' into conv * move logic to math * some progress * Merge remote-tracking branch 'origin/master' into conv * Migrate all conv-related ops * rename conv2dTranspose to conv2dDerInput * switch shader indexing from float to int * revert graph_runner_test * self review * Merge remote-tracking branch 'origin/master' into conv * merge with the branch int_indexing * fix typos in shaders * merge with master * update pool ops * remove commented out code * simplify api * added unit tests for conv/pool * add doc * Merge master into conv
This fixes #106
This change is