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Give tip for unicode chars which might not be visible when rendered #100439
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,4 @@ | ||
fn main() { | ||
println!("hello {}"̣, 1); | ||
//~^ ERROR: unknown start of token: \u{323} | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,10 @@ | ||
error: unknown start of token: \u{323} | ||
--> $DIR/lex-bad-unicode-char.rs:2:24 | ||
| | ||
LL | println!("hello {}"̣, 1); | ||
| ^ | ||
| | ||
= help: Unicode character \u{323} might not be visible when rendered | ||
|
||
error: aborting due to previous error | ||
|
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I think this needs a different heuristic for "is not visible when rendered", since this triggers on every non-ascii char.
Also, why are you checking
err.suggestions
here?There was a problem hiding this comment.
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Yes, I'm still thinking any better method for check a unicode...
I'm checking the
err.suggestions
here, because we already have a strategy to give suggestions for those possible substitution,rust/compiler/rustc_parse/src/lexer/mod.rs
Line 322 in d76952f
My idea is if we already have such kind of suggestion, we won't add more, since it's clear enough:
I think
= help: Unicode character \u{323} might not be visible when rendered
here will be redundant.There was a problem hiding this comment.
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I think if you change your PR to only note characters that have a rendered width of zero (i.e. combining characters, etc) then this check is redundant.
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I haven't found a better way to figure out "not visible when rendered" chars.
We have a test case in
rust/src/test/ui/issues/issue-29227.rs
Line 125 in b998821
The
unicode_space_separator
,unicode_space_separator
andcombining_spacing_mark
categories seem contain the chars which are hard to spot, but those are also not totaly 'not visible`, and I think introduce those big tables into compiler code base maybe too heavy ..