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auto merge of #6073 : huonw/rust/core-rust-isaac, r=pcwalton
This replaces the wrapper around the runtime RNG with a pure Rust implementation of the same algorithm. This is much faster (up to 5x), and is hopefully safer.
There is still (a little) room for optimisation: testing by summing 100,000,000 random `u32`s indicates this is about ~~40-50%~~ 10% slower than the pure C implementation (running as standalone executable, not in the runtime).
(Only 6d50d55 is part of this PR, the first two are from #6058, but are required for the rt rng to be correct to compare against in the tests.)
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