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Newsletter 8: Slime99 #97

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17 changes: 17 additions & 0 deletions content/posts/newsletter-008/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -64,6 +64,23 @@ keep the other players from getting to theirs.
[dynamaze-source]: https://github.com/boringcactus/dynamaze
[@boringcactus]: https://github.com/boringcactus

### [Slime99][slime99]

![Slime99](slime99.png)

[Slime99][slime99] by [@stevebob][] is an [open source][slime99-source]
roguelike made for the [7 Day Roguelike 2020][7drl-2020] game jam.

A traditional roguelike where the outcomes of attacking and defending are
pre-determined and visible. Gameplay revolves around fighting slimes, adding to
your sequence of combat outcomes, and using abilities to modify the order in
which combat outcomes occur. It’s set in a neon sewer!

[slime99]: https://gridbugs.itch.io/slime99
[slime99-source]: https://github.com/stevebob/slime99
[@stevebob]: https://github.com/stevebob
[7drl-2020]: https://itch.io/jam/7drl-challenge-2020

## Library & Tooling Updates

### gfx-rs and wgpu news
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