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27 changes: 27 additions & 0 deletions content/posts/newsletter-015/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -419,6 +419,33 @@ or follow [@sajattack] on Twitter.
[Discord]: https://discord.gg/tvGzD4GqvF
[@sajattack]: https://twitter.com/sajattack

### [skyline-rs]

[skyline-rs] by [@jam1garner] is a project seeking to allow Rust code to
unofficially use the Nintendo Switch SDK focused on modding.

This month, [@jam1garner] made a blog post, [Rust for Modding Smash Ultimate],
focused on detailing why Rust was such a good fit for modding games on the
Switch and his experience porting Rust to the Nintendo Switch. It also features
updates regarding:

- Crates for working with Nintendo and Namco textures formats ([bntx] and
[nutexb])
- An auto-updater client and server for Rustaceans writing Switch mods
- The introduction of [skyline-web], a new library for working with the Switch's
web browser
- Additions to the [skyline fork] of the Rust standard library

_Discussions:
[twitter](https://twitter.com/jam1garner/status/1316503470447435780)_

[skyline-rs]: https://github.com/ultimate-research/skyline-rs
[@jam1garner]: https://twitter.com/jam1garner
[Rust for Modding Smash Ultimate]: https://jam1.re/blog/rust-for-game-modding
[skyline fork]: https://github.com/jam1garner/rust-std-skyline
[bntx]: https://github.com/jam1garner/bntx
[nutexb]: https://github.com/jam1garner/nutexb

### [glam] v0.10.0

[glam] is a simple and fast linear algebra crate for games and graphics.
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