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31 changes: 31 additions & 0 deletions content/posts/newsletter-015/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -178,6 +178,37 @@ For main feature reports and dev blogs follow [@pGLOWrpg] on Twitter.
[@pGLOWrpg]: https://twitter.com/pglowrpg
[pGLOWrpg]: https://github.com/roalyr/pglowrpg

### [Space Shooter]

![space shooter boss fight](space_shooter_11-03-2020.gif)

The [Space Shooter] project is a game in development by [Carlo Supina] and
[Micah Tigley]. It is a 2D "shoot-em-up" game that takes place in space and is
inspired by games like [Raiden] and [Binding of Isaac].

Recent development has been focused on creating an online book for documentation
for the game. While still a work in progress, the following content is now
available:

- [Gameplay]
- [Contributing Code]
- [Adding Items]

If you're interested in hearing about planning
an effective code refactor for a project using ECS, make sure to check out
[How to Revive a Dead Rust Project] at [RustFest Global 2020].

[Space Shooter]: https://github.com/amethyst/space_shooter_rs
[Carlo Supina]: https://twitter.com/carlosupina
[Micah Tigley]: https://twitter.com/micah_tigley
[Raiden]: https://wikipedia.org/wiki/Raiden_(video_game)
[Binding of Isaac]: https://wikipedia.org/wiki/The_Binding_of_Isaac_(video_game)
[Gameplay]: https://amethyst.github.io/space_shooter_rs/gameplay.html
[Contributing Code]: https://amethyst.github.io/space_shooter_rs/contributing.html
[Adding Items]: https://amethyst.github.io/space_shooter_rs/add_item.html
[RustFest Global 2020]: https://rustfest.global/
[How to Revive a Dead Rust Project]: https://rustfest.global/session/22-project-necromancy-how-to-revive-a-dead-rust-project/

## Learning Material Updates

### How to: WGPU + Winit + ECS + Pixels
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