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Newsletter 13: Add RustGameDev Podcast #234

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51 changes: 51 additions & 0 deletions content/posts/newsletter-013/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -27,6 +27,7 @@ Feel free to send PRs about your own projects!

Table of contents:

- [Rust GameDev Podcast](#rust-gamedev-podcast)
- [Game Updates](#game-updates)
- [Learning Material Updates](#learning-material-updates)
- [Library & Tooling Updates](#library-tooling-updates)
Expand Down Expand Up @@ -60,6 +61,56 @@ some actual interesting discussions.
If needed, a section can be split into subsections with a "------" delimiter.
-->

## [Rust GameDev Podcast][podcast]

![text logo](podcast.jpeg)

This month [Richard @patchfx Patching][richardpatching] started
[Rust GameDev Podcast][podcast]!

> Over the lockdown period I have been working on a new podcast
> for Rust game developers. I have been interviewing indie teams
> and library creators, discussing custom engines, procedural generation,
> open source and the business of games development.

- [The first episode][podcast-1] is an interview
with the team behind Veloren, an open-source multiplayer
voxel RPG written in Rust.

Find out about the game's origin, its engine development,
pros and cons of a big open-source project, CI and build pipeline,
importance of artists, procedural generation,
community building, managing players' expectations,
and upcoming developments.

- [The second episode][podcast-2] is an interview with Herbert Wolverson,
creator of [bracket-lib] (pka RLTK), [Rust Roguelike Tutorial][rltut],
and [Nox Futura][noxf].

A very wide-ranging interview covering many interesting topics:
where the bracket-lib came from and what the creator is doing now,
as well as practical questions and issues discovered
in the course of creating their game, [Nox Futura].
Lots of interesting talk about a new Rust games development book
Herbert is writing, C++ vs Rust, learning Rust, code architecture and
ECS's in roguelikes, emergent behavior, and hilarious bugs in Dwarf Fortress.

The show has been distributed on most major platforms
for you to listen and subscribe:
[Rust Game Dev Podcast (simplecast)](https://rustgamedev.com/),
[Apple Podcasts](https://podcasts.apple.com/gb/podcast/rust-game-dev/id1526304768),
[Spotify](https://open.spotify.com/show/7HRfGnTcXkLkQd9fxJbDGj),
[RSS Feed](https://feeds.simplecast.com/C6NQglnL),
[Google Podcasts](https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkcy5zaW1wbGVjYXN0LmNvbS9DNk5RZ2xuTA).

[podcast]: https://rustgamedev.com
[richardpatching]: https://richardpatching.com
[podcast-1]: https://rustgamedev.com/episodes/interview-with-team-veloren
[bracket-lib]: https://crates.io/crates/bracket-lib
[noxf]: https://thebracket.itch.io/nox-futura
[rltut]: http://bfnightly.bracketproductions.com
[podcast-2]: https://rustgamedev.com/episodes/interview-with-herbert-wolverson-bracket-lib

## Game Updates

## Learning Material Updates
Expand Down
Binary file added content/posts/newsletter-013/podcast.jpeg
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