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63 changes: 63 additions & 0 deletions content/posts/newsletter-009/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -291,9 +291,40 @@ and features a local 2-player coop.

[![new models](conquest.gif)][conquest-video]

- [Boulder Dash] remake by [dpc] - a new remake of an old classic.

![pixelart boulders](boulder_dash.png)

- [Jérémy Thulliez] shared their experience making 3 little games:

- A [gameboy proof-of-concept] ([repository][gameboy_repo])
- [Tetris][tetris_twitter] ([repository][tetris_repo])
- Pong ([blog post][pong_blogpost], [repository][pong_repo])

- [Will] by [Azriel] is a moddable 2.5D action / adventure game.
[This month's update][will_update] includes preliminary support for WASM,
with most effort directed in the underlying Amethyst library.

Check out the [video][will_video] to see online play between native and web clients.

[![Networking demo](will_wasm_network.png)][will_video]

[@takeryo_eeic]: https://twitter.com/takeryo_eeic
[Boulder Dash]: https://github.com/dpc/boulder-dash.rs
[conquest-models]: https://twitter.com/takeryo_eeic/status/1246189179467214850
[conquest-video]: https://twitter.com/takeryo_eeic/status/1249850460678193152
[dpc]: https://github.com/dpc
[gameboy proof-of-concept]: https://twitter.com/JeremyThulliez/status/1255042737579134977
[gameboy_repo]: https://github.com/grzi/rust-gameboy-game-poc
[Jérémy Thulliez]: https://twitter.com/JeremyThulliez
[pong_blogpost]: https://www.wootlab.io/blog/pong-in-rust-with-amethyst
[pong_repo]: https://github.com/grzi/rust-pong
[tetris_repo]: https://github.com/grzi/rust-tetris
[tetris_twitter]: https://twitter.com/JeremyThulliez/status/1251903725276454913
[Will]: https://github.com/azriel91/autexousious
[Azriel]: https://twitter.com/im_azriel
[will_update]: https://azriel.im/will/2020/04/24/browsers-assemble/
[will_video]: https://youtu.be/Hc8EtqrlJsE

### Ludum Dare 46 Games

Expand Down Expand Up @@ -543,6 +574,38 @@ Main changes:

[Shipyard]: https://crates.io/crates/shipyard

### [Amethyst][amethyst]

[![Amethyst logo](amethyst-logo.png)][amethyst]

- Early [WASM support][amethyst_wasm_support] exists on the
[`wasm` branch][amethyst_wasm_branch].

- Basic input, audio, and rendering support.
- Online play support through `WebSocket`s.
- Includes OpenGL support for native applications.

- [`amethyst_lyon`][amethyst_lyon] by [@cuberoo_] provides integration with the
[`lyon` tessellation library][lyon].

This is used as a renderer plugin.

- [MachineHum] shared two videos on his game development ventures:

- [Compiling Amethyst][amethyst_gameshell] for the [GameShell].
- [Making Pokemon Gold][amethyst_pokemon_gold].

[@cuberoo_]: https://twitter.com/cuberoo_
[amethyst]: https://amethyst.rs
[amethyst_gameshell]: https://youtu.be/YVmk82nxahM
[amethyst_lyon]: https://crates.io/crates/amethyst_lyon
[amethyst_pokemon_gold]: https://youtu.be/oQZnF5dmIjY
[amethyst_wasm_branch]: https://github.com/amethyst/amethyst/tree/wasm
[amethyst_wasm_support]: https://community.amethyst.rs/t/wasm-effort/1336
[GameShell]: https://www.clockworkpi.com/
[lyon]: https://github.com/nical/lyon
[MachineHum]: https://github.com/Machine-Hum

### This Month in Mun

[![Mun logo](mun-logo.png)][Mun]
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