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lines changed Original file line number Diff line number Diff line change @@ -249,6 +249,25 @@ Check out a [blog post][pushin-post] about the game's release.
249249[ pushin-repository ] : https://gitlab.com/septum___/pushin_boxes
250250[ septum-twitter ] : https://twitter.com/septum___
251251
252+ ### [ On FPS Game Progress \# 2] [ on-fps-game-2 ]
253+
254+ [ ![ fps-game-screenshot] ( fps-game-2.jpeg )] [ on-fps-game-2-youtube ]
255+
256+ ^ _ Click to watch a [ footage from the game's current state] [ on-fps-game-2-youtube ] ._
257+
258+ On this update, [ @pingFromHeaven ] talks about the lighting implementation that
259+ sets the tone for the game, how Rust is good at shortening the debugging
260+ times, which is especially valuable when working directly with OpenGL and why
261+ he doesn't describe what the game is about.
262+
263+ The next update is going to be about establishing the mood further, which
264+ includes a more elaborate environment with more details, basic SFX and
265+ particles.
266+
267+ [ on-fps-game-2-youtube ] : https://youtu.be/NIJNgr9zeXk
268+ [ on-fps-game-2 ] : http://atilkockar.com/on-fps-game-progress-2/
269+ [ @pingFromHeaven ] : https://twitter.com/pingFromHeaven
270+
252271## Learning Material Updates
253272
254273### [ Rust on iOS with SDL2] [ rust-ios-sdl2-post ]
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