@@ -80,6 +80,39 @@ Notable changes:
8080[ canon-collision ] :https://canoncollision.com
8181[ @rukai ] : https://twitter.com/thisIsRukai
8282
83+ ### pGLOWrpg
84+
85+ ![ Improved river pathfinding, paths respect topography] ( pglowrpg_12.gif )
86+
87+ The [ @pGLOWrpg ] (Procedurally Generated Living Open World RPG) is a long-term
88+ project in development by [ @Roal_Yr] , which aims to be a text-based game with
89+ maximum portability and accessibility and focus on interactions and emergent
90+ narrative.
91+
92+ For the past month(s) the main focus of the development was on the river
93+ generation system in the worldgen. Main features of the river generator are:
94+
95+ - High robustness with most edge cases covered;
96+ - Single-pass with subsequent iterations generation, with numerous options to
97+ tweak the process for either precision of the pattern or speed of generation;
98+ - Rivers are sorted upon intersections, their widths are adjusted, waterfalls
99+ are formed when necessary;
100+ - Inflow and outflow directions are recorded for each cell, which allows to
101+ follow the river upstream or downstream;
102+ - Simple yet effective erosion model implemented, which ensures no upwards flows
103+ are allowed;
104+ - Each stream has its unique ID, which will later be linked to the stream data;
105+ - Streams have 12 orders of magnitude from smallest brooks to major rivers;
106+ - All the options are available to user under "General", "Advanced" and
107+ "Very advanced" sections for any level of fine-tuning;
108+
109+ Further development will involve re-factoring of the code and making it ready
110+ to be published prior to implementing new features. For small dev reports follow
111+ [ @pGLOWrpg ] on Twitter.
112+
113+ [ @Roal_Yr ] : https://twitter.com/Roal_Yr
114+ [ @pGLOWrpg ] : https://twitter.com/pglowrpg
115+
83116### [ Sandbox]
84117
85118![ Sandbox screenshot] ( sandbox_screenshot.png )
0 commit comments