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This repository was archived by the owner on Nov 27, 2022. It is now read-only.

Add Status section to README #33

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6 changes: 6 additions & 0 deletions readme.md
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Expand Up @@ -4,6 +4,12 @@ A suite of benchmarks designed to test and compare Rust ECS library performance

The full benchmark report is available [here](https://rust-gamedev.github.io/ecs_bench_suite/target/criterion/report/index.html).

## Status

The project is now archived - see discussion [here](https://github.com/rust-gamedev/wg/issues/130); summary:

> [The project] arguably went quite well even though it’s not that actively updated; I like to think we collectively realized that speed is only one aspect of an ECS, and a rather small one at that once a baseline of performance has been established.

## The Benchmarks

### Simple Insert
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