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Jules, can you share some python code showing the pvlib calculation? It's not clear what |
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Hey @cwhanse, sure, for context y is the y axis of the spatial grid for my numerical computation. I've scaled it with x = np.linspace(-6,6, 100)
gcr = 0.3
pitch = 5
panel_z = 2
max_row = 4
angle = 0
plt.plot(x*pitch,vf_ground_sky_2d(angle, gcr, x, pitch, panel_z, max_row)) Here is my setup for computation to model quasi infinite shed, I'm slicing on x. |
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I'm doing some computation of View Factor between ground and sky to simplify computation of diffuse irradiance hitting and the ground.
I just realized
vf_ground_sky_2d
is returning 0 at the edge.Here I made a numeric implementation to compare:
Is there a reason for it to drop to zero because of the implementation ?
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