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Description
Which resource(s) have this problem?
move_freecam
Describe the bug
as in title, when you grab an object in freecam mode and you're close to water or anything collidable such as players/vehicles, it might start spinning or moving on its own
this can happen because of this line, removing this line fixes the issue
setElementVelocity(selectedElement,0,0,0) --!w |
this bug been around for 17 years, and its known bug I'm not sure why this was added, its not even in move_cursor that's why it doesn't happen there
To Reproduce
- spawn 3458
- rotate the object
- place it on the water
- switch to freecam mode
- copy the object
- move the object using A or D then grab it while facing in the water
- see object spins
Expected behavior
object shouldn't spin or move
Version
Multi Theft Auto v1.6-release-23196
Additional context
8mb.video-Cj6-CruyFItm.mp4
Fernando-A-Rocha
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