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The recommended format for importing and exporting assets is glTF (GL Transmission Format). Because glTF is focused on runtime asset delivery, it is compact to transmit and fast to load.
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</p>
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<p>
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three.js provides loaders for many other popular formats like FBX, Collada or OBJ as well. Nevertheless, you should always try to establish a glTF based workflow in your projects first.
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three.js provides loaders for many other popular formats like FBX, Collada or OBJ as well. Nevertheless, you should always try to establish a glTF based workflow in your projects first. For more information, see [link:#manual/introduction/Loading-3D-models loading 3D models].
The exporter (r69 and earlier) has been completely replaced. Please ensure you have removed the io_three_mesh addon from your Blender addons directory before installing the current addon (io_three).
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## Installation
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Recommended Blender version **>= 2.73.0**
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Copy the io_three folder to the scripts/addons folder. If it doesn't exist, create it. The full path is OS-dependent (see below).
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Once that is done, you need to activate the plugin. Open Blender preferences, look for
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Addons, search for `three`, enable the checkbox next to the `Import-Export: Three.js Format` entry.
For Ubuntu users who installed Blender 2.68 via apt-get, this is the location:
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/usr/lib/blender/scripts/addons
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For Ubuntu users who installed Blender 2.7x via apt-get, this is the location:
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/usr/share/blender/scripts/addons
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## Usage
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Activate the Import-Export addon under "User Preferences" > "Addons" and then use the regular Export menu within Blender, select `Three.js (json)`.
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## Enabling msgpack
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To enable msgpack compression copy the msgpack to scripts/modules.
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## Importer
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Currently there is no import functionality available.
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> **NOTICE:** The Blender exporter for the Three.js JSON format has been removed, to focus on better support for other workflows. For recommended alternatives, see [Loading 3D Models](https://threejs.org/docs/#manual/introduction/loading-3d-models). The Three.js JSON format is still fully supported for use with [Object3D.toJSON](https://threejs.org/docs/#api/core/Object3D.toJSON), the [Editor](https://threejs.org/editor/), [THREE.ObjectLoader](https://threejs.org/docs/#api/loaders/ObjectLoader), [THREE.JSONLoader](https://threejs.org/docs/#api/loaders/JSONLoader), and [converters](https://github.com/mrdoob/three.js/tree/dev/utils/converters).
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