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@kingjr recently asked (but is probably too wary of opening issues to do it):
is there a way to quickly edit BEMs? I have some intersections between inner and outer skulls but they're tiny, and a manual dragging of the points would really help.
My suggestion would be to:
- Find some nice triangulated mesh editing software (3D program of some sort, maybe CAD or blender?)
- Figure out what file format it needs
- Convert the surf to that format (it should be simple, if it's not, open MNE-Python issue and I'll help there)
- Document the process in the docs
Does anyone know of a better way? If not, then we can make a recommendation for how people can fix minor BEM surface issues if necessary.
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