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Merge main into staging-sm6.9 (#7345)
Update staging-sm6.9 with latest main.
2 parents 4ce225f + 519b6e5 commit bf961d9

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include/dxc/DXIL/DxilConstants.h

Lines changed: 54 additions & 28 deletions
Original file line numberDiff line numberDiff line change
@@ -502,35 +502,9 @@ enum class OpCode : unsigned {
502502
ReservedA0 = 259, // reserved
503503
ReservedA1 = 260, // reserved
504504
ReservedA2 = 261, // reserved
505-
ReservedB0 = 262, // reserved
506-
ReservedB1 = 263, // reserved
507-
ReservedB10 = 272, // reserved
508-
ReservedB11 = 273, // reserved
509-
ReservedB12 = 274, // reserved
510-
ReservedB13 = 275, // reserved
511-
ReservedB14 = 276, // reserved
512-
ReservedB15 = 277, // reserved
513-
ReservedB16 = 278, // reserved
514-
ReservedB17 = 279, // reserved
515-
ReservedB18 = 280, // reserved
516-
ReservedB19 = 281, // reserved
517-
ReservedB2 = 264, // reserved
518-
ReservedB20 = 282, // reserved
519-
ReservedB21 = 283, // reserved
520-
ReservedB22 = 284, // reserved
521-
ReservedB23 = 285, // reserved
522-
ReservedB24 = 286, // reserved
523-
ReservedB25 = 287, // reserved
524-
ReservedB26 = 288, // reserved
525-
ReservedB27 = 289, // reserved
526505
ReservedB28 = 290, // reserved
527506
ReservedB29 = 291, // reserved
528507
ReservedB30 = 292, // reserved
529-
ReservedB5 = 267, // reserved
530-
ReservedB6 = 268, // reserved
531-
ReservedB7 = 269, // reserved
532-
ReservedB8 = 270, // reserved
533-
ReservedB9 = 271, // reserved
534508
ReservedC0 = 293, // reserved
535509
ReservedC1 = 294, // reserved
536510
ReservedC2 = 295, // reserved
@@ -916,8 +890,47 @@ enum class OpCode : unsigned {
916890
// operation with a mipmap-level offset
917891

918892
// Shader Execution Reordering
893+
HitObject_Attributes = 289, // Returns the attributes set for this HitObject
894+
HitObject_FromRayQuery = 263, // Creates a new HitObject representing a
895+
// committed hit from a RayQuery
896+
HitObject_FromRayQueryWithAttrs =
897+
264, // Creates a new HitObject representing a committed hit from a
898+
// RayQuery and committed attributes
899+
HitObject_GeometryIndex = 281, // Returns the geometry index committed on hit
900+
HitObject_HitKind = 285, // Returns the HitKind of the hit
901+
HitObject_InstanceID = 283, // Returns the instance id committed on hit
902+
HitObject_InstanceIndex = 282, // Returns the instance index committed on hit
903+
HitObject_Invoke = 267, // Represents the invocation of the CH/MS shader
904+
// represented by the HitObject
905+
HitObject_IsHit = 270, // Returns `true` if the HitObject is a NOP-HitObject
906+
HitObject_IsMiss = 269, // Returns `true` if the HitObject represents a miss
907+
HitObject_IsNop = 271, // Returns `true` if the HitObject represents a nop
908+
HitObject_LoadLocalRootTableConstant =
909+
288, // Returns the root table constant for this HitObject and offset
919910
HitObject_MakeMiss = 265, // Creates a new HitObject representing a miss
920911
HitObject_MakeNop = 266, // Creates an empty nop HitObject
912+
HitObject_ObjectRayDirection =
913+
278, // Returns the ray direction in object space
914+
HitObject_ObjectRayOrigin = 277, // Returns the ray origin in object space
915+
HitObject_ObjectToWorld3x4 = 279, // Returns the object to world space
916+
// transformation matrix in 3x4 form
917+
HitObject_PrimitiveIndex =
918+
284, // Returns the primitive index committed on hit
919+
HitObject_RayFlags = 272, // Returns the ray flags set in the HitObject
920+
HitObject_RayTCurrent =
921+
274, // Returns the current T value set in the HitObject
922+
HitObject_RayTMin = 273, // Returns the TMin value set in the HitObject
923+
HitObject_SetShaderTableIndex =
924+
287, // Returns a HitObject with updated shader table index
925+
HitObject_ShaderTableIndex =
926+
286, // Returns the shader table index set for this HitObject
927+
HitObject_TraceRay = 262, // Analogous to TraceRay but without invoking CH/MS
928+
// and returns the intermediate state as a HitObject
929+
HitObject_WorldRayDirection = 276, // Returns the ray direction in world space
930+
HitObject_WorldRayOrigin = 275, // Returns the ray origin in world space
931+
HitObject_WorldToObject3x4 = 280, // Returns the world to object space
932+
// transformation matrix in 3x4 form
933+
MaybeReorderThread = 268, // Reorders the current thread
921934

922935
// Synchronization
923936
AtomicBinOp = 78, // performs an atomic operation on two operands
@@ -1294,8 +1307,19 @@ enum class OpCodeClass : unsigned {
12941307
WriteSamplerFeedbackLevel,
12951308

12961309
// Shader Execution Reordering
1310+
HitObject_Attributes,
1311+
HitObject_FromRayQuery,
1312+
HitObject_FromRayQueryWithAttrs,
1313+
HitObject_Invoke,
1314+
HitObject_LoadLocalRootTableConstant,
12971315
HitObject_MakeMiss,
12981316
HitObject_MakeNop,
1317+
HitObject_SetShaderTableIndex,
1318+
HitObject_StateMatrix,
1319+
HitObject_StateScalar,
1320+
HitObject_StateVector,
1321+
HitObject_TraceRay,
1322+
MaybeReorderThread,
12991323

13001324
// Synchronization
13011325
AtomicBinOp,
@@ -1361,7 +1385,7 @@ enum class OpCodeClass : unsigned {
13611385
NumOpClasses_Dxil_1_7 = 153,
13621386
NumOpClasses_Dxil_1_8 = 174,
13631387

1364-
NumOpClasses = 179 // exclusive last value of enumeration
1388+
NumOpClasses = 190 // exclusive last value of enumeration
13651389
};
13661390
// OPCODECLASS-ENUM:END
13671391

@@ -1905,7 +1929,9 @@ enum class BarrierSemanticFlag : uint32_t {
19051929
GroupSync = 0x00000001, // GROUP_SYNC
19061930
GroupScope = 0x00000002, // GROUP_SCOPE
19071931
DeviceScope = 0x00000004, // DEVICE_SCOPE
1908-
ValidMask = 0x00000007,
1932+
LegacyFlags = 0x00000007,
1933+
ReorderScope = 0x00000008, // REORDER_SCOPE
1934+
ValidMask = 0x0000000F,
19091935
GroupFlags = GroupSync | GroupScope,
19101936
};
19111937

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