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Copy file name to clipboardExpand all lines: sdkproject/Assets/Mapbox/Unity/DataContainers/MapboxEnums.cs
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@@ -139,12 +139,20 @@ public enum ElevationLayerType
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}
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publicenumExtrusionType
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{
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[Description("No extrusion.")]
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None,
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[Description("Extrude features using the property value.")]
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PropertyHeight,
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[Description("Extrude features using the property value. Extrusion from features minimum height value. Results in flat tops.")]
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MinHeight,
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[Description("Extrude features using the property value. Extrusion from features maximum height value. Results in flat tops.")]
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MaxHeight,
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[Description("Extrude features using the property value. Values are clamped in to min and max values if they are lower or greater than min,max values respectively.")]
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RangeHeight,
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[Description("Extrude all features using the fixed value.")]
vartypePosition=EditorGUI.PrefixLabel(newRect(position.x,position.y,position.width,lineHeight),GUIUtility.GetControlID(FocusType.Passive),newGUIContent{text="Primitive Type",tooltip="Primitive geometry type of the visualizer, allowed primitives - point, line, polygon."});
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vartypePosition=EditorGUI.PrefixLabel(newRect(position.x,position.y,position.width,lineHeight),GUIUtility.GetControlID(FocusType.Passive),newGUIContent{text="Primitive Type",tooltip="Primitive geometry type of the visualizer, allowed primitives - point, line, polygon."});
vartypePosition=EditorGUI.PrefixLabel(newRect(position.x,position.y,position.width,lineHeight),GUIUtility.GetControlID(FocusType.Passive),newGUIContent{text="Texturing Type",tooltip="Use image texture from the Imagery source as texture for roofs. "});
EditorGUILayout.PropertyField(layerProperty.FindPropertyRelative("buildingsWithUniqueIds"),newGUIContent{text="Buildings With Unique Ids",tooltip="Turn on this setting only when rendering 3D buildings from the Mapbox Streets with Building Ids tileset. Using this setting with any other polygon layers or source will result in visual artifacts. "});
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