Commit 158cde2
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# Summary
Because `mlua::Function`'s store a pointer to their lua context, it's
possible to call these functions without direct access to a lua context.
This allows us to convert a lua function into a `DynamicScriptFunction`
which can be marshalled as a `ScriptValue` and arbitrarilly stored on
the rust side. However this will cause issues if your script contexts
get unloaded, in the form of panics most likely
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lines changed- assets/tests/callback_to_dynamic_function
- crates
- languages/bevy_mod_scripting_lua/src/bindings
- testing_crates/script_integration_test_harness/src
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