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[SLP][REVEC] Make ShuffleCostEstimator and ShuffleInstructionBuilder support vector instructions. #99499

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124 changes: 105 additions & 19 deletions llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -253,6 +253,21 @@ static FixedVectorType *getWidenedType(Type *ScalarTy, unsigned VF) {
VF * getNumElements(ScalarTy));
}

static void transformScalarShuffleIndiciesToVector(unsigned VecTyNumElements,
SmallVectorImpl<int> &Mask) {
// The ShuffleBuilder implementation use shufflevector to splat an "element".
// But the element have different meaning for SLP (scalar) and REVEC
// (vector). We need to expand Mask into masks which shufflevector can use
// directly.
SmallVector<int> NewMask(Mask.size() * VecTyNumElements);
for (unsigned I : seq<unsigned>(Mask.size()))
for (auto [J, MaskV] : enumerate(MutableArrayRef(NewMask).slice(
I * VecTyNumElements, VecTyNumElements)))
MaskV = Mask[I] == PoisonMaskElem ? PoisonMaskElem
: Mask[I] * VecTyNumElements + J;
Mask.swap(NewMask);
}

/// \returns True if the value is a constant (but not globals/constant
/// expressions).
static bool isConstant(Value *V) {
Expand Down Expand Up @@ -7762,6 +7777,31 @@ namespace {
/// The base class for shuffle instruction emission and shuffle cost estimation.
class BaseShuffleAnalysis {
protected:
Type *ScalarTy = nullptr;

BaseShuffleAnalysis(Type *ScalarTy) : ScalarTy(ScalarTy) {}

/// V is expected to be a vectorized value.
/// When REVEC is disabled, there is no difference between VF and
/// VNumElements.
/// When REVEC is enabled, VF is VNumElements / ScalarTyNumElements.
/// e.g., if ScalarTy is <4 x Ty> and V1 is <8 x Ty>, 2 is returned instead
/// of 8.
unsigned getVF(Value *V) const {
assert(V && "V cannot be nullptr");
assert(isa<FixedVectorType>(V->getType()) &&
"V does not have FixedVectorType");
assert(ScalarTy && "ScalarTy cannot be nullptr");
unsigned ScalarTyNumElements = getNumElements(ScalarTy);
unsigned VNumElements =
cast<FixedVectorType>(V->getType())->getNumElements();
assert(VNumElements > ScalarTyNumElements &&
"the number of elements of V is not large enough");
assert(VNumElements % ScalarTyNumElements == 0 &&
"the number of elements of V is not a vectorized value");
return VNumElements / ScalarTyNumElements;
}

/// Checks if the mask is an identity mask.
/// \param IsStrict if is true the function returns false if mask size does
/// not match vector size.
Expand Down Expand Up @@ -8258,7 +8298,6 @@ class BoUpSLP::ShuffleCostEstimator : public BaseShuffleAnalysis {
bool IsFinalized = false;
SmallVector<int> CommonMask;
SmallVector<PointerUnion<Value *, const TreeEntry *>, 2> InVectors;
Type *ScalarTy = nullptr;
const TargetTransformInfo &TTI;
InstructionCost Cost = 0;
SmallDenseSet<Value *> VectorizedVals;
Expand Down Expand Up @@ -8840,14 +8879,14 @@ class BoUpSLP::ShuffleCostEstimator : public BaseShuffleAnalysis {
} else if (V1 && P2.isNull()) {
// Shuffle single vector.
ExtraCost += GetValueMinBWAffectedCost(V1);
CommonVF = cast<FixedVectorType>(V1->getType())->getNumElements();
CommonVF = getVF(V1);
assert(
all_of(Mask,
[=](int Idx) { return Idx < static_cast<int>(CommonVF); }) &&
"All elements in mask must be less than CommonVF.");
} else if (V1 && !V2) {
// Shuffle vector and tree node.
unsigned VF = cast<FixedVectorType>(V1->getType())->getNumElements();
unsigned VF = getVF(V1);
const TreeEntry *E2 = P2.get<const TreeEntry *>();
CommonVF = std::max(VF, E2->getVectorFactor());
assert(all_of(Mask,
Expand All @@ -8873,7 +8912,7 @@ class BoUpSLP::ShuffleCostEstimator : public BaseShuffleAnalysis {
V2 = getAllOnesValue(*R.DL, getWidenedType(ScalarTy, CommonVF));
} else if (!V1 && V2) {
// Shuffle vector and tree node.
unsigned VF = cast<FixedVectorType>(V2->getType())->getNumElements();
unsigned VF = getVF(V2);
const TreeEntry *E1 = P1.get<const TreeEntry *>();
CommonVF = std::max(VF, E1->getVectorFactor());
assert(all_of(Mask,
Expand Down Expand Up @@ -8901,9 +8940,8 @@ class BoUpSLP::ShuffleCostEstimator : public BaseShuffleAnalysis {
V2 = getAllOnesValue(*R.DL, getWidenedType(ScalarTy, CommonVF));
} else {
assert(V1 && V2 && "Expected both vectors.");
unsigned VF = cast<FixedVectorType>(V1->getType())->getNumElements();
CommonVF =
std::max(VF, cast<FixedVectorType>(V2->getType())->getNumElements());
unsigned VF = getVF(V1);
CommonVF = std::max(VF, getVF(V2));
assert(all_of(Mask,
[=](int Idx) {
return Idx < 2 * static_cast<int>(CommonVF);
Expand All @@ -8921,6 +8959,9 @@ class BoUpSLP::ShuffleCostEstimator : public BaseShuffleAnalysis {
V2 = getAllOnesValue(*R.DL, getWidenedType(ScalarTy, CommonVF));
}
}
if (auto *VecTy = dyn_cast<FixedVectorType>(ScalarTy))
transformScalarShuffleIndiciesToVector(VecTy->getNumElements(),
CommonMask);
InVectors.front() =
Constant::getNullValue(getWidenedType(ScalarTy, CommonMask.size()));
if (InVectors.size() == 2)
Expand All @@ -8933,7 +8974,7 @@ class BoUpSLP::ShuffleCostEstimator : public BaseShuffleAnalysis {
ShuffleCostEstimator(Type *ScalarTy, TargetTransformInfo &TTI,
ArrayRef<Value *> VectorizedVals, BoUpSLP &R,
SmallPtrSetImpl<Value *> &CheckedExtracts)
: ScalarTy(ScalarTy), TTI(TTI),
: BaseShuffleAnalysis(ScalarTy), TTI(TTI),
VectorizedVals(VectorizedVals.begin(), VectorizedVals.end()), R(R),
CheckedExtracts(CheckedExtracts) {}
Value *adjustExtracts(const TreeEntry *E, MutableArrayRef<int> Mask,
Expand Down Expand Up @@ -9138,7 +9179,7 @@ class BoUpSLP::ShuffleCostEstimator : public BaseShuffleAnalysis {
}
assert(!InVectors.empty() && !CommonMask.empty() &&
"Expected only tree entries from extracts/reused buildvectors.");
unsigned VF = cast<FixedVectorType>(V1->getType())->getNumElements();
unsigned VF = getVF(V1);
if (InVectors.size() == 2) {
Cost += createShuffle(InVectors.front(), InVectors.back(), CommonMask);
transformMaskAfterShuffle(CommonMask, CommonMask);
Expand Down Expand Up @@ -9172,12 +9213,30 @@ class BoUpSLP::ShuffleCostEstimator : public BaseShuffleAnalysis {
}
Vals.push_back(Constant::getNullValue(V->getType()));
}
if (auto *VecTy = dyn_cast<FixedVectorType>(Vals.front()->getType())) {
// When REVEC is enabled, we need to expand vector types into scalar
// types.
unsigned VecTyNumElements = VecTy->getNumElements();
SmallVector<Constant *> NewVals;
NewVals.reserve(VL.size() * VecTyNumElements);
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SmallVector<Constant *> NewVals(VL.size() * VecTyNumElements, PoisonValue::get());

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  1. It should be VF because for (Value *V : VL.take_front(VF))
  2. I use nullptr here.

for (Constant *V : Vals)
for (unsigned I = 0; I != VecTyNumElements; ++I) {
Type *ScalarTy = V->getType()->getScalarType();
if (isa<PoisonValue>(V))
NewVals.push_back(PoisonValue::get(ScalarTy));
else if (isa<UndefValue>(V))
NewVals.push_back(UndefValue::get(ScalarTy));
else
NewVals.push_back(Constant::getNullValue(ScalarTy));
}
Vals.swap(NewVals);
}
return ConstantVector::get(Vals);
}
return ConstantVector::getSplat(
ElementCount::getFixed(
cast<FixedVectorType>(Root->getType())->getNumElements()),
getAllOnesValue(*R.DL, ScalarTy));
getAllOnesValue(*R.DL, ScalarTy->getScalarType()));
}
InstructionCost createFreeze(InstructionCost Cost) { return Cost; }
/// Finalize emission of the shuffles.
Expand Down Expand Up @@ -11677,8 +11736,8 @@ Value *BoUpSLP::gather(ArrayRef<Value *> VL, Value *Root, Type *ScalarTy) {
Type *Ty) {
Value *Scalar = V;
if (Scalar->getType() != Ty) {
assert(Scalar->getType()->isIntegerTy() && Ty->isIntegerTy() &&
"Expected integer types only.");
assert(Scalar->getType()->isIntOrIntVectorTy() &&
Ty->isIntOrIntVectorTy() && "Expected integer types only.");
Value *V = Scalar;
if (auto *CI = dyn_cast<CastInst>(Scalar);
isa_and_nonnull<SExtInst, ZExtInst>(CI)) {
Expand All @@ -11691,10 +11750,20 @@ Value *BoUpSLP::gather(ArrayRef<Value *> VL, Value *Root, Type *ScalarTy) {
V, Ty, !isKnownNonNegative(Scalar, SimplifyQuery(*DL)));
}

Vec = Builder.CreateInsertElement(Vec, Scalar, Builder.getInt32(Pos));
auto *InsElt = dyn_cast<InsertElementInst>(Vec);
if (!InsElt)
return Vec;
Instruction *InsElt;
if (auto *VecTy = dyn_cast<FixedVectorType>(Scalar->getType())) {
Vec = InsElt = Builder.CreateInsertVector(
Vec->getType(), Vec, V,
Builder.getInt64(Pos * VecTy->getNumElements()));
auto *II = dyn_cast<IntrinsicInst>(InsElt);
if (!II || II->getIntrinsicID() != Intrinsic::vector_insert)
return Vec;
} else {
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No need for else after return

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The else is for FixedVectorType. Or are you saying that it always returns Intrinsic::vector_insert?

Vec = Builder.CreateInsertElement(Vec, Scalar, Builder.getInt32(Pos));
InsElt = dyn_cast<InsertElementInst>(Vec);
if (!InsElt)
return Vec;
}
GatherShuffleExtractSeq.insert(InsElt);
CSEBlocks.insert(InsElt->getParent());
// Add to our 'need-to-extract' list.
Expand Down Expand Up @@ -11795,7 +11864,6 @@ class BoUpSLP::ShuffleInstructionBuilder final : public BaseShuffleAnalysis {
/// resulting shuffle and the second operand sets to be the newly added
/// operand. The \p CommonMask is transformed in the proper way after that.
SmallVector<Value *, 2> InVectors;
Type *ScalarTy = nullptr;
IRBuilderBase &Builder;
BoUpSLP &R;

Expand Down Expand Up @@ -11921,7 +11989,7 @@ class BoUpSLP::ShuffleInstructionBuilder final : public BaseShuffleAnalysis {

public:
ShuffleInstructionBuilder(Type *ScalarTy, IRBuilderBase &Builder, BoUpSLP &R)
: ScalarTy(ScalarTy), Builder(Builder), R(R) {}
: BaseShuffleAnalysis(ScalarTy), Builder(Builder), R(R) {}

/// Adjusts extractelements after reusing them.
Value *adjustExtracts(const TreeEntry *E, MutableArrayRef<int> Mask,
Expand Down Expand Up @@ -12178,7 +12246,7 @@ class BoUpSLP::ShuffleInstructionBuilder final : public BaseShuffleAnalysis {
break;
}
}
int VF = cast<FixedVectorType>(V1->getType())->getNumElements();
int VF = getVF(V1);
for (unsigned Idx = 0, Sz = CommonMask.size(); Idx < Sz; ++Idx)
if (Mask[Idx] != PoisonMaskElem && CommonMask[Idx] == PoisonMaskElem)
CommonMask[Idx] = Mask[Idx] + (It == InVectors.begin() ? 0 : VF);
Expand All @@ -12201,6 +12269,14 @@ class BoUpSLP::ShuffleInstructionBuilder final : public BaseShuffleAnalysis {
finalize(ArrayRef<int> ExtMask, unsigned VF = 0,
function_ref<void(Value *&, SmallVectorImpl<int> &)> Action = {}) {
IsFinalized = true;
SmallVector<int> NewExtMask(ExtMask);
if (auto *VecTy = dyn_cast<FixedVectorType>(ScalarTy)) {
transformScalarShuffleIndiciesToVector(VecTy->getNumElements(),
CommonMask);
transformScalarShuffleIndiciesToVector(VecTy->getNumElements(),
NewExtMask);
ExtMask = NewExtMask;
}
if (Action) {
Value *Vec = InVectors.front();
if (InVectors.size() == 2) {
Expand Down Expand Up @@ -13984,6 +14060,16 @@ Value *BoUpSLP::vectorizeTree(
if (GEP->hasName())
CloneGEP->takeName(GEP);
Ex = CloneGEP;
} else if (auto *VecTy =
dyn_cast<FixedVectorType>(Scalar->getType())) {
unsigned VecTyNumElements = VecTy->getNumElements();
// When REVEC is enabled, we need to extract a vector.
// Note: The element size of Scalar may be different from the
// element size of Vec.
Ex = Builder.CreateExtractVector(
FixedVectorType::get(Vec->getType()->getScalarType(),
VecTyNumElements),
Vec, Builder.getInt64(ExternalUse.Lane * VecTyNumElements));
} else {
Ex = Builder.CreateExtractElement(Vec, Lane);
}
Expand Down
36 changes: 36 additions & 0 deletions llvm/test/Transforms/SLPVectorizer/revec.ll
Original file line number Diff line number Diff line change
Expand Up @@ -88,3 +88,39 @@ entry:
store <4 x i32> %9, ptr %10, align 4
ret void
}

define void @test4(ptr %in, ptr %out) {
; CHECK-LABEL: @test4(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load <8 x float>, ptr [[IN:%.*]], align 4
; CHECK-NEXT: [[TMP1:%.*]] = call <16 x float> @llvm.vector.insert.v16f32.v8f32(<16 x float> poison, <8 x float> poison, i64 8)
; CHECK-NEXT: [[TMP2:%.*]] = call <16 x float> @llvm.vector.insert.v16f32.v8f32(<16 x float> [[TMP1]], <8 x float> [[TMP0]], i64 0)
; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <16 x float> [[TMP2]], <16 x float> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP4:%.*]] = call <16 x float> @llvm.vector.insert.v16f32.v8f32(<16 x float> poison, <8 x float> zeroinitializer, i64 0)
; CHECK-NEXT: [[TMP5:%.*]] = call <16 x float> @llvm.vector.insert.v16f32.v8f32(<16 x float> [[TMP4]], <8 x float> zeroinitializer, i64 8)
; CHECK-NEXT: [[TMP6:%.*]] = fmul <16 x float> [[TMP3]], [[TMP5]]
; CHECK-NEXT: [[TMP7:%.*]] = call <16 x float> @llvm.vector.insert.v16f32.v8f32(<16 x float> poison, <8 x float> poison, i64 0)
; CHECK-NEXT: [[TMP8:%.*]] = call <16 x float> @llvm.vector.insert.v16f32.v8f32(<16 x float> [[TMP7]], <8 x float> zeroinitializer, i64 8)
; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <16 x float> [[TMP2]], <16 x float> [[TMP8]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31>
; CHECK-NEXT: [[TMP10:%.*]] = fadd <16 x float> [[TMP9]], [[TMP6]]
; CHECK-NEXT: [[TMP11:%.*]] = fcmp ogt <16 x float> [[TMP10]], [[TMP5]]
; CHECK-NEXT: [[TMP12:%.*]] = getelementptr i1, ptr [[OUT:%.*]], i64 8
; CHECK-NEXT: [[TMP13:%.*]] = call <8 x i1> @llvm.vector.extract.v8i1.v16i1(<16 x i1> [[TMP11]], i64 8)
; CHECK-NEXT: store <8 x i1> [[TMP13]], ptr [[OUT]], align 1
; CHECK-NEXT: [[TMP14:%.*]] = call <8 x i1> @llvm.vector.extract.v8i1.v16i1(<16 x i1> [[TMP11]], i64 0)
; CHECK-NEXT: store <8 x i1> [[TMP14]], ptr [[TMP12]], align 1
; CHECK-NEXT: ret void
;
entry:
%0 = load <8 x float>, ptr %in, align 4
%1 = fmul <8 x float> %0, zeroinitializer
%2 = fmul <8 x float> %0, zeroinitializer
%3 = fadd <8 x float> zeroinitializer, %1
%4 = fadd <8 x float> %0, %2
%5 = fcmp ogt <8 x float> %3, zeroinitializer
%6 = fcmp ogt <8 x float> %4, zeroinitializer
%7 = getelementptr i1, ptr %out, i64 8
store <8 x i1> %5, ptr %out, align 1
store <8 x i1> %6, ptr %7, align 1
ret void
}