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[HLSL] Boolean in a RawBuffer should be i32 and Boolean vector in a RawBuffer should be <N x i32> #135848

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Apr 21, 2025
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2 changes: 1 addition & 1 deletion clang/lib/CodeGen/Targets/DirectX.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -52,7 +52,7 @@ llvm::Type *DirectXTargetCodeGenInfo::getHLSLType(
return nullptr;

// convert element type
llvm::Type *ElemType = CGM.getTypes().ConvertType(ContainedTy);
llvm::Type *ElemType = CGM.getTypes().ConvertTypeForMem(ContainedTy);

llvm::StringRef TypeName =
ResAttrs.RawBuffer ? "dx.RawBuffer" : "dx.TypedBuffer";
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,8 @@ struct MyStruct {
// DXIL: %"class.hlsl::AppendStructuredBuffer.11" = type { target("dx.RawBuffer", <3 x float>, 1, 0)
// DXIL: %"class.hlsl::AppendStructuredBuffer.12" = type { target("dx.RawBuffer", %struct.MyStruct, 1, 0)
// DXIL: %struct.MyStruct = type { <4 x float>, <2 x i32>, [8 x i8] }
// DXIL: %"class.hlsl::AppendStructuredBuffer.13" = type { target("dx.RawBuffer", i32, 1, 0)
// DXIL: %"class.hlsl::AppendStructuredBuffer.14" = type { target("dx.RawBuffer", <4 x i32>, 1, 0)

AppendStructuredBuffer<int16_t> BufI16;
AppendStructuredBuffer<uint16_t> BufU16;
Expand All @@ -41,6 +43,8 @@ AppendStructuredBuffer<float3> BufF32x3;
// TODO: AppendStructuredBuffer<snorm double> BufSNormF64;
// TODO: AppendStructuredBuffer<unorm double> BufUNormF64;
AppendStructuredBuffer<MyStruct> BufMyStruct;
AppendStructuredBuffer<bool> BufBool;
AppendStructuredBuffer<bool4> BufBoolVec;

[numthreads(1,1,1)]
void main(int GI : SV_GroupIndex) {
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,8 @@ struct MyStruct {
// DXIL: %"class.hlsl::ConsumeStructuredBuffer.11" = type { target("dx.RawBuffer", <3 x float>, 1, 0)
// DXIL: %"class.hlsl::ConsumeStructuredBuffer.12" = type { target("dx.RawBuffer", %struct.MyStruct, 1, 0)
// DXIL: %struct.MyStruct = type { <4 x float>, <2 x i32>, [8 x i8] }
// DXIL: %"class.hlsl::ConsumeStructuredBuffer.13" = type { target("dx.RawBuffer", i32, 1, 0)
// DXIL: %"class.hlsl::ConsumeStructuredBuffer.14" = type { target("dx.RawBuffer", <4 x i32>, 1, 0)

ConsumeStructuredBuffer<int16_t> BufI16;
ConsumeStructuredBuffer<uint16_t> BufU16;
Expand All @@ -41,6 +43,8 @@ ConsumeStructuredBuffer<float3> BufF32x3;
// TODO: ConsumeStructuredBuffer<snorm double> BufSNormF64;
// TODO: ConsumeStructuredBuffer<unorm double> BufUNormF64;
ConsumeStructuredBuffer<MyStruct> BufMyStruct;
ConsumeStructuredBuffer<bool> BufBool;
ConsumeStructuredBuffer<bool4> BufBoolVec;

[numthreads(1,1,1)]
void main(int GI : SV_GroupIndex) {
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,8 @@
// CHECK: %"class.hlsl::RWStructuredBuffer.9" = type { target("dx.RawBuffer", <3 x i32>, 1, 0) }
// CHECK: %"class.hlsl::RWStructuredBuffer.10" = type { target("dx.RawBuffer", <2 x half>, 1, 0) }
// CHECK: %"class.hlsl::RWStructuredBuffer.11" = type { target("dx.RawBuffer", <3 x float>, 1, 0) }
// CHECK: %"class.hlsl::RWStructuredBuffer.12" = type { target("dx.RawBuffer", i32, 1, 0) }
// CHECK: %"class.hlsl::RWStructuredBuffer.13" = type { target("dx.RawBuffer", <4 x i32>, 1, 0) }

RWStructuredBuffer<int16_t> BufI16;
RWStructuredBuffer<uint16_t> BufU16;
Expand All @@ -27,6 +29,8 @@ RWStructuredBuffer< vector<int16_t, 4> > BufI16x4;
RWStructuredBuffer< vector<uint, 3> > BufU32x3;
RWStructuredBuffer<half2> BufF16x2;
RWStructuredBuffer<float3> BufF32x3;
RWStructuredBuffer<bool> BufBool;
RWStructuredBuffer<bool4> BufBoolVec;
// TODO: RWStructuredBuffer<snorm half> BufSNormF16;
// TODO: RWStructuredBuffer<unorm half> BufUNormF16;
// TODO: RWStructuredBuffer<snorm float> BufSNormF32;
Expand All @@ -49,4 +53,6 @@ void main(int GI : SV_GroupIndex) {
BufU32x3[GI] = 0;
BufF16x2[GI] = 0;
BufF32x3[GI] = 0;
BufBool[GI] = false;
BufBool[GI] = false;
}
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,8 @@
// CHECK: %"class.hlsl::StructuredBuffer.9" = type { target("dx.RawBuffer", <3 x i32>, 0, 0) }
// CHECK: %"class.hlsl::StructuredBuffer.10" = type { target("dx.RawBuffer", <2 x half>, 0, 0) }
// CHECK: %"class.hlsl::StructuredBuffer.11" = type { target("dx.RawBuffer", <3 x float>, 0, 0) }
// CHECK: %"class.hlsl::StructuredBuffer.12" = type { target("dx.RawBuffer", i32, 0, 0) }
// CHECK: %"class.hlsl::StructuredBuffer.13" = type { target("dx.RawBuffer", <4 x i32>, 0, 0) }

StructuredBuffer<int16_t> BufI16;
StructuredBuffer<uint16_t> BufU16;
Expand All @@ -27,6 +29,8 @@ StructuredBuffer< vector<int16_t, 4> > BufI16x4;
StructuredBuffer< vector<uint, 3> > BufU32x3;
StructuredBuffer<half2> BufF16x2;
StructuredBuffer<float3> BufF32x3;
StructuredBuffer<bool> BufBool;
StructuredBuffer<bool4> BufBoolVec;
// TODO: StructuredBuffer<snorm half> BufSNormF16;
// TODO: StructuredBuffer<unorm half> BufUNormF16;
// TODO: StructuredBuffer<snorm float> BufSNormF32;
Expand All @@ -49,4 +53,6 @@ void main(int GI : SV_GroupIndex) {
vector<int, 3> v11 = BufU32x3[GI];
half2 v12 = BufF16x2[GI];
float3 v13 = BufF32x3[GI];
bool v14 = BufBool[GI];
bool4 v15 = BufBoolVec[GI];
}
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