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[SLP][REVEC] Make Instruction::Select support vector instructions. #100507
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@llvm/pr-subscribers-llvm-transforms Author: Han-Kuan Chen (HanKuanChen) ChangesFull diff: https://github.com/llvm/llvm-project/pull/100507.diff 2 Files Affected:
diff --git a/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp b/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
index b74417f4606e7..9fcfc2a0db3b1 100644
--- a/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
+++ b/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
@@ -9713,6 +9713,17 @@ BoUpSLP::getEntryCost(const TreeEntry *E, ArrayRef<Value *> VectorizedVals,
}
VecCost = std::min(VecCost, IntrinsicCost);
}
+ if (auto *SI = dyn_cast<SelectInst>(VL0)) {
+ auto *CondType =
+ getWidenedType(SI->getCondition()->getType(), VL.size());
+ unsigned CondNumElements = CondType->getNumElements();
+ unsigned VecTyNumElements = getNumElements(VecTy);
+ if (CondNumElements != VecTyNumElements)
+ VecCost += TTI->getShuffleCost(
+ TTI::SK_PermuteSingleSrc, CondType,
+ createReplicatedMask(VecTyNumElements / CondNumElements,
+ CondNumElements));
+ }
return VecCost + CommonCost;
};
return GetCostDiff(GetScalarCost, GetVectorCost);
@@ -13196,6 +13207,15 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E, bool PostponedPHIs) {
False = Builder.CreateIntCast(False, VecTy, GetOperandSignedness(2));
}
+ unsigned CondNumElements = getNumElements(Cond->getType());
+ unsigned TrueNumElements = getNumElements(True->getType());
+ if (CondNumElements != TrueNumElements) {
+ // When the return type is i1 but the source is fixed vector type, we
+ // need to duplicate the condition value.
+ Cond = Builder.CreateShuffleVector(
+ Cond, createReplicatedMask(TrueNumElements / CondNumElements,
+ CondNumElements));
+ }
Value *V = Builder.CreateSelect(Cond, True, False);
V = FinalShuffle(V, E, VecTy);
diff --git a/llvm/test/Transforms/SLPVectorizer/revec.ll b/llvm/test/Transforms/SLPVectorizer/revec.ll
index c2dc6d0ab73b7..a6e1061189980 100644
--- a/llvm/test/Transforms/SLPVectorizer/revec.ll
+++ b/llvm/test/Transforms/SLPVectorizer/revec.ll
@@ -58,3 +58,33 @@ entry:
store <8 x i16> %4, ptr %5, align 2
ret void
}
+
+define void @test3(ptr %x, ptr %y, ptr %z) {
+; CHECK-LABEL: @test3(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[TMP0:%.*]] = insertelement <2 x ptr> poison, ptr [[X:%.*]], i32 0
+; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x ptr> [[TMP0]], ptr [[Y:%.*]], i32 1
+; CHECK-NEXT: [[TMP2:%.*]] = icmp eq <2 x ptr> [[TMP1]], zeroinitializer
+; CHECK-NEXT: [[TMP3:%.*]] = load <8 x i32>, ptr [[X]], align 4
+; CHECK-NEXT: [[TMP4:%.*]] = load <8 x i32>, ptr [[Y]], align 4
+; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <2 x i1> [[TMP2]], <2 x i1> poison, <8 x i32> <i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1>
+; CHECK-NEXT: [[TMP6:%.*]] = select <8 x i1> [[TMP5]], <8 x i32> [[TMP3]], <8 x i32> [[TMP4]]
+; CHECK-NEXT: store <8 x i32> [[TMP6]], ptr [[Z:%.*]], align 4
+; CHECK-NEXT: ret void
+;
+entry:
+ %0 = getelementptr inbounds i32, ptr %x, i64 4
+ %1 = getelementptr inbounds i32, ptr %y, i64 4
+ %2 = load <4 x i32>, ptr %x, align 4
+ %3 = load <4 x i32>, ptr %0, align 4
+ %4 = load <4 x i32>, ptr %y, align 4
+ %5 = load <4 x i32>, ptr %1, align 4
+ %6 = icmp eq ptr %x, null
+ %7 = icmp eq ptr %y, null
+ %8 = select i1 %6, <4 x i32> %2, <4 x i32> %4
+ %9 = select i1 %7, <4 x i32> %3, <4 x i32> %5
+ %10 = getelementptr inbounds i32, ptr %z, i64 4
+ store <4 x i32> %8, ptr %z, align 4
+ store <4 x i32> %9, ptr %10, align 4
+ ret void
+}
|
@@ -9713,6 +9713,17 @@ BoUpSLP::getEntryCost(const TreeEntry *E, ArrayRef<Value *> VectorizedVals, | |||
} | |||
VecCost = std::min(VecCost, IntrinsicCost); | |||
} | |||
if (auto *SI = dyn_cast<SelectInst>(VL0)) { |
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Why this is specific only for selects?
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Only select has a special form.
For fcmp and icmp, it is either i1 = cmp <cond> <ty>, <ty>
or <i1 x N> = cmp <cond> <ty x N>, <ty x N>
.
For select, it can be select i1, <ty>, <ty>
, select <i1 x N>, <ty x N>, <ty x N>
or select i1, <ty x N>, <ty x N>
.
// When the return type is i1 but the source is fixed vector type, we | ||
// need to duplicate the condition value. | ||
Cond = Builder.CreateShuffleVector( | ||
Cond, createReplicatedMask(TrueNumElements / CondNumElements, |
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What if CondNumElements > TrueNumElements?
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Cannot. CondNumElements
<= TrueNumElements
.
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Add assertion
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Add in getEntryCost, including comments.
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Add here too
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Done.
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Can it be that TrueNumElements % CondNumElements != 0
? Will you handle it correctly?
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Cannot. They are the operands of Instruction::Select. The number of elements must be the same.
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Add the assertions, please, in all branches
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Done
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assert(TrueNumElements % CondNumElements == 0 && | ||
"Cannot vectorize Instruction::Select"); |
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It does not prove that TrueNumElements >= CondNumElements
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LG
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