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* Music * Sound * Dynamic backgrounds * Menus * Settings * Playtesting & balancing
Overdue by 11 year(s)•Due by October 21, 2014•0/1 issues closed* Even more enemy types * Even more resource types * "Advanced" resource combinations * Flying enemy "lane" * Cannons * Fire at enemy base * Ammo resources and combining * Different ammo effects * Fort upgrading * Upgrade cauldrons * Upgrade cannons * Build defenses * Repair damage
Overdue by 11 year(s)•Due by October 14, 2014•0/1 issues closed* ~~More resource types~~ * ~~Abstract over resources~~ * ~~3 resource types~~ * ~~Bones~~ * ~~Pentagrams~~ * ~~Flesh~~ * More enemy types * Abstract over enemies * Implement T2 enemies from above resources * Cauldrons * Put resources in cauldrons * Spawns mobs at a fixed rate * Basic resource combining * Combination "Laboratory" * ~~Fort can be built upwards~~ * When player moves into fort, they start climbing up the fort to access upper levels
Overdue by 11 year(s)•Due by October 7, 2014•12/15 issues closed