Fix data race in PlaybackStream
#40
Merged
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The
state
field ofPlaybackStream
is used concurrently in different go routines. This leads to random race conditions that result in panics in the worst case. See https://github.com/ftl/faultdemo to reproduce the problem. It plays morse code in an endless loop and usually panics within one minute (please be patient - and turn down your volume).This change defines the new
stateMachine
type, which synchronizes the read and write access to thestate
of thePlaybackStream
.