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Getting Started With ICSharpCode.Decompiler
Siegfried Pammer edited this page Feb 9, 2019
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- Create a new project and add the
ICSharpCode.Decompilernuget to your project. - Add the following usings to your code:
using ICSharpCode.Decompiler;
using ICSharpCode.Decompiler.CSharp;
using ICSharpCode.Decompiler.TypeSystem;- Now you can open an assembly file for decompilation with default settings:
var decompiler = new CSharpDecompiler(fileName, new DecompilerSettings());- You can either decompile a type or member to a
SyntaxTree(for further processing) by using theDecompile*overloads or to a string using theDecompile*AsStringoverloads.
- If you want to decompile a specific type by name, you can use
DecompileType*(FullTypeName):
The FullTypeName(string) supports reflection syntax.
var decompiler = new CSharpDecompiler("Demo.ConsoleApp.exe", new DecompilerSettings());
var name = new FullTypeName("Demo.ConsoleApp.Test+NestedClassTest");
Console.WriteLine(decompiler.DecompileTypeAsString(name));- If you want to decompile one single member:
var decompiler = new CSharpDecompiler("Demo.ConsoleApp.exe", new DecompilerSettings());
var name = new FullTypeName("Demo.ConsoleApp.Test+NestedClassTest");
ITypeDefinition typeInfo = decompiler.TypeSystem.Compilation.FindType(name).GetDefinition();
var tokenOfFirstMethod = typeInfo.Methods.First().MetadataToken;
Console.WriteLine(decompiler.DecompileAsString(tokenOfFirstMethod));- If you need access to low-level metadata tables:
ITypeDefinition type = decompiler.TypeSystem.FindType(nameOfUniResolver).GetDefinition();
var module = type.ParentModule.PEFile;- Get the child namespaces:
var icsdns = decompiler.TypeSystem.RootNamespace;
foreach (var ns in icsdns.ChildNamespaces) Console.WriteLine(ns.FullName);- Get types in a single namespace:
// ICSharpCode.Decompiler.TypeSystem is the first namespace
var typesInNamespace = icsdns.ChildNamespaces.First().Types;