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* The `train_text_to_image_sdxl.py` script pre-computes text embeddings and the VAE encodings and keeps them in memory. While for smaller datasets like [`lambdalabs/pokemon-blip-captions`](https://hf.co/datasets/lambdalabs/pokemon-blip-captions), it might not be a problem, it can definitely lead to memory problems when the script is used on a larger dataset. For those purposes, you would want to serialize these pre-computed representations to disk separately and load them during the fine-tuning process. Refer to [this PR](https://github.com/huggingface/diffusers/pull/4505) for a more in-depth discussion.
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* The training script is compute-intensive and may not run on a consumer GPU like Tesla T4.
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* The training command shown above performs intermediate quality validation in between the training epochs and logs the results to Weights and Biases. `--report_to`, `--validation_prompt`, and `--validation_epochs` are the relevant CLI arguments here.
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* SDXL's VAE is known to suffer from numerical instability issues. This is why we also expose a CLI argument namely `--pretrained_vae_model_name_or_path` that lets you specify the location of a better VAE (such as [this one](https://huggingface.co/madebyollin/sdxl-vae-fp16-fix)).
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### Inference
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@@ -111,12 +112,13 @@ on consumer GPUs like Tesla T4, Tesla V100.
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### Training
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First, you need to set up your development environment as is explained in the [installation section](#installing-the-dependencies). Make sure to set the `MODEL_NAME` and `DATASET_NAME` environment variables. Here, we will use [Stable Diffusion XL 1.0-base](https://huggingface.co/stabilityai/stable-diffusion-xl-base-1.0) and the [Pokemons dataset](https://huggingface.co/datasets/lambdalabs/pokemon-blip-captions).
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First, you need to set up your development environment as is explained in the [installation section](#installing-the-dependencies). Make sure to set the `MODEL_NAME` and `DATASET_NAME` environment variables and, optionally, the `VAE_NAME` variable. Here, we will use [Stable Diffusion XL 1.0-base](https://huggingface.co/stabilityai/stable-diffusion-xl-base-1.0) and the [Pokemons dataset](https://huggingface.co/datasets/lambdalabs/pokemon-blip-captions).
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**___Note: It is quite useful to monitor the training progress by regularly generating sample images during training. [Weights and Biases](https://docs.wandb.ai/quickstart) is a nice solution to easily see generating images during training. All you need to do is to run `pip install wandb` before training to automatically log images.___**
The above command will also run inference as fine-tuning progresses and log the results to Weights and Biases.
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**Notes**:
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* SDXL's VAE is known to suffer from numerical instability issues. This is why we also expose a CLI argument namely `--pretrained_vae_model_name_or_path` that lets you specify the location of a better VAE (such as [this one](https://huggingface.co/madebyollin/sdxl-vae-fp16-fix)).
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### Finetuning the text encoder and UNet
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The script also allows you to finetune the `text_encoder` along with the `unet`.
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