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|  | 1 | +// Copyright 2019 The Gitea Authors. All rights reserved. | 
|  | 2 | +// Use of this source code is governed by a MIT-style | 
|  | 3 | +// license that can be found in the LICENSE file. | 
|  | 4 | + | 
|  | 5 | +package graceful | 
|  | 6 | + | 
|  | 7 | +import ( | 
|  | 8 | +	"time" | 
|  | 9 | + | 
|  | 10 | +	"code.gitea.io/gitea/modules/log" | 
|  | 11 | +	"code.gitea.io/gitea/modules/setting" | 
|  | 12 | +) | 
|  | 13 | + | 
|  | 14 | +type state uint8 | 
|  | 15 | + | 
|  | 16 | +const ( | 
|  | 17 | +	stateInit state = iota | 
|  | 18 | +	stateRunning | 
|  | 19 | +	stateShuttingDown | 
|  | 20 | +	stateTerminate | 
|  | 21 | +) | 
|  | 22 | + | 
|  | 23 | +// There are three places that could inherit sockets: | 
|  | 24 | +// | 
|  | 25 | +// * HTTP or HTTPS main listener | 
|  | 26 | +// * HTTP redirection fallback | 
|  | 27 | +// * SSH | 
|  | 28 | +// | 
|  | 29 | +// If you add an additional place you must increment this number | 
|  | 30 | +// and add a function to call manager.InformCleanup if it's not going to be used | 
|  | 31 | +const numberOfServersToCreate = 3 | 
|  | 32 | + | 
|  | 33 | +// Manager represents the graceful server manager interface | 
|  | 34 | +var Manager *gracefulManager | 
|  | 35 | + | 
|  | 36 | +func init() { | 
|  | 37 | +	Manager = newGracefulManager() | 
|  | 38 | +} | 
|  | 39 | + | 
|  | 40 | +func (g *gracefulManager) doShutdown() { | 
|  | 41 | +	if !g.setStateTransition(stateRunning, stateShuttingDown) { | 
|  | 42 | +		return | 
|  | 43 | +	} | 
|  | 44 | +	g.lock.Lock() | 
|  | 45 | +	close(g.shutdown) | 
|  | 46 | +	g.lock.Unlock() | 
|  | 47 | + | 
|  | 48 | +	if setting.GracefulHammerTime >= 0 { | 
|  | 49 | +		go g.doHammerTime(setting.GracefulHammerTime) | 
|  | 50 | +	} | 
|  | 51 | +	go func() { | 
|  | 52 | +		g.WaitForServers() | 
|  | 53 | +		<-time.After(1 * time.Second) | 
|  | 54 | +		g.doTerminate() | 
|  | 55 | +	}() | 
|  | 56 | +} | 
|  | 57 | + | 
|  | 58 | +func (g *gracefulManager) doHammerTime(d time.Duration) { | 
|  | 59 | +	time.Sleep(d) | 
|  | 60 | +	select { | 
|  | 61 | +	case <-g.hammer: | 
|  | 62 | +	default: | 
|  | 63 | +		log.Warn("Setting Hammer condition") | 
|  | 64 | +		close(g.hammer) | 
|  | 65 | +	} | 
|  | 66 | + | 
|  | 67 | +} | 
|  | 68 | + | 
|  | 69 | +func (g *gracefulManager) doTerminate() { | 
|  | 70 | +	if !g.setStateTransition(stateShuttingDown, stateTerminate) { | 
|  | 71 | +		return | 
|  | 72 | +	} | 
|  | 73 | +	g.lock.Lock() | 
|  | 74 | +	close(g.terminate) | 
|  | 75 | +	g.lock.Unlock() | 
|  | 76 | +} | 
|  | 77 | + | 
|  | 78 | +// IsChild returns if the current process is a child of previous Gitea process | 
|  | 79 | +func (g *gracefulManager) IsChild() bool { | 
|  | 80 | +	return g.isChild | 
|  | 81 | +} | 
|  | 82 | + | 
|  | 83 | +// IsShutdown returns a channel which will be closed at shutdown. | 
|  | 84 | +// The order of closure is IsShutdown, IsHammer (potentially), IsTerminate | 
|  | 85 | +func (g *gracefulManager) IsShutdown() <-chan struct{} { | 
|  | 86 | +	g.lock.RLock() | 
|  | 87 | +	if g.shutdown == nil { | 
|  | 88 | +		g.lock.RUnlock() | 
|  | 89 | +		g.lock.Lock() | 
|  | 90 | +		if g.shutdown == nil { | 
|  | 91 | +			g.shutdown = make(chan struct{}) | 
|  | 92 | +		} | 
|  | 93 | +		defer g.lock.Unlock() | 
|  | 94 | +		return g.shutdown | 
|  | 95 | +	} | 
|  | 96 | +	defer g.lock.RUnlock() | 
|  | 97 | +	return g.shutdown | 
|  | 98 | +} | 
|  | 99 | + | 
|  | 100 | +// IsHammer returns a channel which will be closed at hammer | 
|  | 101 | +// The order of closure is IsShutdown, IsHammer (potentially), IsTerminate | 
|  | 102 | +// Servers running within the running server wait group should respond to IsHammer | 
|  | 103 | +// if not shutdown already | 
|  | 104 | +func (g *gracefulManager) IsHammer() <-chan struct{} { | 
|  | 105 | +	g.lock.RLock() | 
|  | 106 | +	if g.hammer == nil { | 
|  | 107 | +		g.lock.RUnlock() | 
|  | 108 | +		g.lock.Lock() | 
|  | 109 | +		if g.hammer == nil { | 
|  | 110 | +			g.hammer = make(chan struct{}) | 
|  | 111 | +		} | 
|  | 112 | +		defer g.lock.Unlock() | 
|  | 113 | +		return g.hammer | 
|  | 114 | +	} | 
|  | 115 | +	defer g.lock.RUnlock() | 
|  | 116 | +	return g.hammer | 
|  | 117 | +} | 
|  | 118 | + | 
|  | 119 | +// IsTerminate returns a channel which will be closed at terminate | 
|  | 120 | +// The order of closure is IsShutdown, IsHammer (potentially), IsTerminate | 
|  | 121 | +// IsTerminate will only close once all running servers have stopped | 
|  | 122 | +func (g *gracefulManager) IsTerminate() <-chan struct{} { | 
|  | 123 | +	g.lock.RLock() | 
|  | 124 | +	if g.terminate == nil { | 
|  | 125 | +		g.lock.RUnlock() | 
|  | 126 | +		g.lock.Lock() | 
|  | 127 | +		if g.terminate == nil { | 
|  | 128 | +			g.terminate = make(chan struct{}) | 
|  | 129 | +		} | 
|  | 130 | +		defer g.lock.Unlock() | 
|  | 131 | +		return g.terminate | 
|  | 132 | +	} | 
|  | 133 | +	defer g.lock.RUnlock() | 
|  | 134 | +	return g.terminate | 
|  | 135 | +} | 
|  | 136 | + | 
|  | 137 | +// ServerDone declares a running server done and subtracts one from the | 
|  | 138 | +// running server wait group. Users probably do not want to call this | 
|  | 139 | +// and should use one of the RunWithShutdown* functions | 
|  | 140 | +func (g *gracefulManager) ServerDone() { | 
|  | 141 | +	g.runningServerWaitGroup.Done() | 
|  | 142 | +} | 
|  | 143 | + | 
|  | 144 | +// WaitForServers waits for all running servers to finish. Users should probably | 
|  | 145 | +// instead use AtTerminate or IsTerminate | 
|  | 146 | +func (g *gracefulManager) WaitForServers() { | 
|  | 147 | +	g.runningServerWaitGroup.Wait() | 
|  | 148 | +} | 
|  | 149 | + | 
|  | 150 | +// WaitForTerminate waits for all terminating actions to finish. | 
|  | 151 | +// Only the main go-routine should use this | 
|  | 152 | +func (g *gracefulManager) WaitForTerminate() { | 
|  | 153 | +	g.terminateWaitGroup.Wait() | 
|  | 154 | +} | 
|  | 155 | + | 
|  | 156 | +func (g *gracefulManager) getState() state { | 
|  | 157 | +	g.lock.RLock() | 
|  | 158 | +	defer g.lock.RUnlock() | 
|  | 159 | +	return g.state | 
|  | 160 | +} | 
|  | 161 | + | 
|  | 162 | +func (g *gracefulManager) setStateTransition(old, new state) bool { | 
|  | 163 | +	if old != g.getState() { | 
|  | 164 | +		return false | 
|  | 165 | +	} | 
|  | 166 | +	g.lock.Lock() | 
|  | 167 | +	if g.state != old { | 
|  | 168 | +		g.lock.Unlock() | 
|  | 169 | +		return false | 
|  | 170 | +	} | 
|  | 171 | +	g.state = new | 
|  | 172 | +	g.lock.Unlock() | 
|  | 173 | +	return true | 
|  | 174 | +} | 
|  | 175 | + | 
|  | 176 | +func (g *gracefulManager) setState(st state) { | 
|  | 177 | +	g.lock.Lock() | 
|  | 178 | +	defer g.lock.Unlock() | 
|  | 179 | + | 
|  | 180 | +	g.state = st | 
|  | 181 | +} | 
|  | 182 | + | 
|  | 183 | +// InformCleanup tells the cleanup wait group that we have either taken a listener | 
|  | 184 | +// or will not be taking a listener | 
|  | 185 | +func (g *gracefulManager) InformCleanup() { | 
|  | 186 | +	g.createServerWaitGroup.Done() | 
|  | 187 | +} | 
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