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[Vulkan] Fix compilation of vulkan-shaders-gen on w64devkit after e31a4f6 #8880

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Merged
merged 3 commits into from
Aug 6, 2024
Merged

[Vulkan] Fix compilation of vulkan-shaders-gen on w64devkit after e31a4f6 #8880

merged 3 commits into from
Aug 6, 2024

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MaggotHATE
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@MaggotHATE MaggotHATE commented Aug 6, 2024

Fixes compilation issue introduced by e31a4f6 on w64devkit.
Seems like deliberately including algorithm is enough.

e31a4f6 broke compilation on w64devkit. Including `algorithm` seems to fix that.
@mofosyne mofosyne added Review Complexity : Low Trivial changes to code that most beginner devs (or those who want a break) can tackle. e.g. UI fix bugfix fixes an issue or bug labels Aug 6, 2024
@0cc4m 0cc4m merged commit efda90c into ggml-org:master Aug 6, 2024
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arthw pushed a commit to arthw/llama.cpp that referenced this pull request Aug 7, 2024
…e31a4f6` (ggml-org#8880)

* Fix compilation issue in `vulkan-shaders-gen`

ggml-org@e31a4f6 broke compilation on w64devkit. Including `algorithm` seems to fix that.

* Guard it under `#ifdef _WIN32`
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3 participants