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Add avoid_cache field to EmbedderRenderTarget to allow RenderTargets to avoid the cache #22742

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RichardJCai
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Follow up on #22643

Approach described here #22643 (comment)

Created avoid_cache field to EmbedderRenderTarget.

CreateBackingStore takes a pointer to a bool which is modified to true if the backing store should not be cached.

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@iskakaushik
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I don't think this is backwards compatible. Thinking of ways to address this.

@iskakaushik
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closing per offline discussion.

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